• Donut@leminal.space
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    1
    ·
    10 months ago

    YouTube summarizer of the accessibility settings:

    1. The game was designed to be accessible for all players.
    2. The game has no quick time events or color-based feedback.
    3. The game has big text by default.
    4. Play testing was done to ensure accessibility, with small invisible assists added for those who struggle with platforming.
    5. Options were added for low vision players and players who want to adjust the difficulty.
    6. A high contrast mode was added for players with low vision.
    7. A guided mode was added to help players who get lost in the game.
    8. Memory shards were added for players to remember important locations.

    Still a Ubi game so I’m skipping it, but the accessibility stuff is cool.

    • Squizzy@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      10 months ago

      Was just thinking I’d skip it too because I’m sick of the fortnight art style and ubi too.

      Another thing they do that is annoying is really slow game intros, going back to the old AC games is a chore to start off.