For me I can’t stand that they put difficult terrain in the act 2 camp. Makes zero sense. Who the F builds their camp in mud? I would sell my soul to Raphael for a boardwalk.
I’ve recently begun to wonder whether there’s so much free wine in the world because the water is undrinkable. I would say “I have too much alcohol and I didn’t even have to work for it” is definitely first-world, and sanitation would greatly improve lives.
It’s kind of ruining my roleplay a little bit. I can’t not pick up supplies because what if I need them later, but I used to enjoy putting effort into long resting over a meal that didn’t sound gross, and now we all just get fucking wrecked every night with these mystery bottles I took off a zombie in a ditch.
Edit: The difficult terrain would probably come first, but at least taking an involuntary shower on my way to Gale means he’ll never again talk to me about how good I stink.
Not wine. Fruit is expensive and it takes too long. Mild beer was the go to. Like 2% so low enough it’s functionality impossible to get plastered but kills a lot of pathogens and it’s as easy to make as forgetting some barley in a barrel.
Most bottled fruit juice us actually mildly alcoholic as well.
I’d like to enact a new law that says you’re allowed to walk past someone even if it means invading their personal space a little bit. Like it’s ok buddy, you actually don’t need to run 359 degrees around me just because I am standing near a corner.
So you want Raphael to get rid of my personal bubble? The horror!
“Listen Rafael, I don’t do deals with Devils. But… if you put the Mass Effect party select screen in here on a Hotkey… I’ll be your bitch for life.”
Karlach:
“Fuck, yes.”
For radial menus to remain the way I set them up.
Sculpted spells on Druid for npc.
I really struggle to use druid spells because it feels like every spell they got do aoe.
I am not asking for my team, they have to walk it off but I ask for every npc.
I am tired that druid ends her turn with full spell slots because she can’t cast a single spell that won’t cause neutral npc not demanding her head.