I document my journey implementing Computerraria: a 32 bit CPU running inside the game Terraria. I've been working on this for over 6 months now and thought ...
Solasta: Crown of the Magister - Old school D&D and tactics RPG. It’s indie so has rough edges here and there, but it’s so fun, and there aren’t a ton of games that fill the void.
Dungeon of the Endless - It’s a tower defense / tactical game with great pixel art and one of the best soundtracks I’ve ever heard.
Battle Chasers: Nightwar - Excellent RPG that will remind you of old school Final Fantasy.
Tower of Time - Excellent tactical RPG
Detroit: Become Human - Cinematic narrative game about androids becoming self aware.
The Dark Anthology: Man of Medan - Cinematic narrative horror game, the first in a series of several, therefore if you enjoy there’s a lot more where that came from. (Made by the same studio that created Until Dawn.)
A few to add in:
Solasta: Crown of the Magister - Old school D&D and tactics RPG. It’s indie so has rough edges here and there, but it’s so fun, and there aren’t a ton of games that fill the void.
Dungeon of the Endless - It’s a tower defense / tactical game with great pixel art and one of the best soundtracks I’ve ever heard.
Battle Chasers: Nightwar - Excellent RPG that will remind you of old school Final Fantasy.
Tower of Time - Excellent tactical RPG
Detroit: Become Human - Cinematic narrative game about androids becoming self aware.
The Dark Anthology: Man of Medan - Cinematic narrative horror game, the first in a series of several, therefore if you enjoy there’s a lot more where that came from. (Made by the same studio that created Until Dawn.)
How are those games relevant to this post? Did someone simulate a microprocessor in all of them?