I’m making a fake operating system interface in Godot called GodotOS. Here’s a sneak peek!
This is around 4 days of work. GodotOS is a proof of concept so I can learn more about Godot’s UI systems. It’s going very well so far. Right now you can open, minimize, and close windows while browsing folders and text files in user://files/
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My next goal (aside from adding more functionality) is to have viewports in windows so you can play games in your game.
First unity, then godotos.
The only thing missing is unrealengineos