I’m making a fake operating system interface in Godot called GodotOS. Here’s a sneak peek!
This is around 4 days of work. GodotOS is a proof of concept so I can learn more about Godot’s UI systems. It’s going very well so far. Right now you can open, minimize, and close windows while browsing folders and text files in user://files/
.
My next goal (aside from adding more functionality) is to have viewports in windows so you can play games in your game.
Bonus video: Destroying my CPU with benchmarking by spamming hundreds of windows
It reminds me of WinXP Solitaire with it’s winning sequence: https://youtu.be/_hNwHdzRKXE?si=xAz2uu91V7gjL4i2 Error windows and windows in general followed a close diagonal pattern there, so this Windows version is all in cascades in my memory. White cascades over the evergreen hill.