• NuXCOM_90Percent@lemmy.zip
    link
    fedilink
    arrow-up
    18
    ·
    1 year ago

    That seems very unlikely to me.

    Based on https://en.wikipedia.org/wiki/Hungary–Russia_relations#Hungary_and_the_Russian_Federation: Hungary has mostly remained neutral-to-favorable to russia while remaining part of NATO. So I suspect they don’t have as strict export control laws as other NATO countries.

    But also: What would be the point of open sourcing your engine so that a russian company can work on it or use it? If you are going to be doing back channel exchange of money to outsource improvements then that is a REAL good way to get your assets seized. And the commit history will be a good indication that something hinky is happening. And if you are going to back channel it you just give them a private FTP server or something.

    I am not huge on warthunder so I can’t really speak to the technology. It looks like it has some good scale capabilities though. So I could see this as being the first step to try and pull an “Unreal Engine” and branch out that way. Although, odds are this will be closer to a Cryengine.

    • cooljacob204@kbin.social
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      1 year ago

      My understanding is VK group is developing something on their engine.

      Gaijin founders are Russian, they have major investors which are Russian, developers which are Russian.

      While I’m not going to bet on it one way or another I would not be surprised if it was to avoid sanctions in order to keep contractual obligations / make Russian investors happy.