I am happy to announce that Rider supports more autocompletion types for Godot. We have implemented NodePath
and input action completion in the godot-support Plugin.
Important
This features is only available for Rider 2023.2 which is in the early access program (EAP) right now.
Hah! Sorry for the clickbait!
We are basically just relaying messages to the Godot Editor and asking it for completions :)