"Today, PlayStation revealed that its PS5 has sold 40 million units. Microsoft doesn’t share hardware numbers typically, but court documents, math, and slides from an ID@Xbox in Brazil seem to suggest the Xbox Series X|S line-up is around 20-23 million units sold globally. That essentially puts the PS5 at a 2:1 advantage against Xbox, but perhaps the split is even worse than that beneath the surface. "
I agree that exclusives suck, but acquisitions are worse in every way. At least with a deal you can hope that eventually the game will be out for everything, or the next one will. Now if anyone hopes to get a Bethesda game on other consoles again, they are out of luck.
But also, if first-party XBox games were more appealing they wouldn’t be in this situation. Sony can’t lock Nintendo out of the market because people want Mario and Zelda anyway.
Nintendo does their own thing, “always”* has, and is hardly relevant in this discussion.
What astonishes me is that paying for exclusivity in what is, in practice, a two player market isn’t considered anti-trust.
And yes, with “paying for exclusivity” I do mean both Sony’s approach and Microsoft’s acquisition-based approach.
* : Eg. everyone who was a Nintendo switch also has something else, unless they’re < 12 years old.