I wish all games would just let you save whenever you want to! Why is using checkpoints and auto saves so common?
At least add a quit and save option if you want to avoid save scumming.
These days I just want to be able to squeeze in some gaming whenever I can even if it’s just quick sessions. That’s annoyingly hard in games that won’t let you save.
I wonder what the reason for this is?
That’s already a thing on the steam deck and it works with almost any game.
Microsoft could implement it for Windows too, but people will want still use their computer when pausing a game so it’s a lot harder to do.
Wonder is Valve could implement that on windows as well?