nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agoMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up139arrow-down13
arrow-up136arrow-down1external-linkMidnight Suns devs 'absolutely' knew cards would be a controversial choice, but they were also 'absolutely the right fit for this game and our design goals'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agomessage-square10fedilink
minus-squarepulaskiwasright@lemmy.mllinkfedilinkEnglisharrow-up3·edit-27 months agoThe cards were great, and I thought I would hate them. The weird childish conversations and activities really killed the game for me. It was funny sort of. But it was like a 2:1 ratio of bullshit to strategic combat.
The cards were great, and I thought I would hate them.
The weird childish conversations and activities really killed the game for me. It was funny sort of. But it was like a 2:1 ratio of bullshit to strategic combat.