• RileyIsBad (she/her)@beehaw.org
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    1 year ago

    I’m so down for this, loving the art style and the weird ass mechanics.

    Been wanting a new 2D Mario, and I’m so happy they’re deviating from the “New Super Mario” stuff at least a bit, shit was getting VERY stale.

  • phazed09@kbin.social
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    1 year ago

    I love how expressive everything looks. It reminds me a bit of the older Sonic games (or Cuphead) in that there’s a lot of personality there that New Super Mario Bros didn’t have.

    • kronicmage@lemmy.ca
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      1 year ago

      It’s so much more expressive and looks like it has so much more creative energy than the New smb series. Excited to play this

      • CO_Chewie@beehaw.org
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        1 year ago

        The smb series started in 2006 on the DS and got the rework for the Wii in 2009. I am not sure this super animated style would have been possible. I am shocked it took them this long to give us a new side scrolling Mario.

        With that being said I am really excited for this game. Looks incredible and I’m sure it’ll be great.

  • CalamityKitz@beehaw.org
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    1 year ago

    This looked like a lot of fun! Playable Daisy, ahhh!

    It’s interesting how some general mechanics were toyed around with. The end-of-level flagpole that got knocked down, a close-up perspective/section, hard to explain (see 1:42 here: https://www.youtube.com/watch?v=JStAYvbeSHc) and…I forget the third, ha! Looks great though, excited!

  • Mindless_Enigma@beehaw.org
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    1 year ago

    It’s refreshing to see a new style for a 2D Mario game. I’m really excited to see what all the wonder mechanics are.

  • Warboss Wario@aussie.zone
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    1 year ago

    Playable Daisy temporarily cured my depression so glad that Daisy is playable in a mainline game (the drugs probably helped) and i think Yoshi is as well cause at 2:00 all 4 are Yoshis and I wouldn’t be surprised if they’re the easy character like Toadette or Nabbit with a flutter that they normally have 1:46.

    It seems you have to take LSD to get the collectables so do drugs kids?

  • tekeous@apollo.town
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    1 year ago

    Oh lord, I hate those combo pop up words. Hope those can be turned off in settings.

    Other than how busy it looks(too many moving things, too many words, too many indicators and crowns and flags and shining objects) it looks okay. Wonder if they’ll have settings to reduce sensory input.

  • Lojcs@lemm.ee
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    1 year ago

    The graphics/animations kinda feel like a flash game to me. Mario feels shorter than he should be. Wish they kept the nsmb artsyle.

    • Warboss Wario@aussie.zone
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      1 year ago

      He is but I assume it’s going for a more cutesy thing or whatever villain with its LSD power chibified them cause the cover has normal looking Mario characters so i don’t know.

  • verycoolusername@lemm.ee
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    1 year ago

    Nintendo knocking it out of the park. It is a pity that their best games are coming at the perceived end of the generation.

    • CO_Chewie@beehaw.org
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      1 year ago

      If you look at the super Mario bros series they ported that through four systems. I’ll sure they’ll do the same for all these late releases. Easy cash grab for Nintendo.

  • Ecksell@lemmy.one
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    1 year ago

    This looks pretty good, I’ll be waiting on the reviews. Thanks for posting the vid!

  • Ashen44@lemmy.ca
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    1 year ago

    I really really do not like the talking flower, but everything else looks so great. I’m particularly excited about the wonder flower and how it warps the levels. There’s a lot of cool things they could do with that.