nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comexternal-linkmessage-square28fedilinkarrow-up1188arrow-down14
arrow-up1184arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square28fedilink
minus-squareMango@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·4 months agoI really liked the large kinda fragmented maps where people were practically playing completely different games in the corners of the map they know best.
I really liked the large kinda fragmented maps where people were practically playing completely different games in the corners of the map they know best.