Tapping “E” will toggle between all the types of a constructable. On belts, for example, you toggle through the tiers.
So you can have just tier one belts on the hotbar, and to select tier two, three, etc. you’d just tap E the corresponding number of times after selecting “belt”. You can to get to a shitload of constructables really fast with just one hotbar.
I’m more bothered that they switch between node tiers instead of double wall vs single wall. Or the other way around. Whichever it is, it bothers me and I want the opposite of what it does.
Doesn’t it do both? Quick switch toggles through all the items in a category, so it should go tier one single wall, tier one double wall, then tier two single wall, and tier two double wall.
You can also hold E to get a selection wheel with all options.
Do you know about quick switching?
Tapping “E” will toggle between all the types of a constructable. On belts, for example, you toggle through the tiers.
So you can have just tier one belts on the hotbar, and to select tier two, three, etc. you’d just tap E the corresponding number of times after selecting “belt”. You can to get to a shitload of constructables really fast with just one hotbar.
I’m a little disappointed in quick switching for certain objects though, particularly the wall-mount power nodes.
Yeah, those would makes sense being together with power-poles, but they aren’t.
I tend to stick to just keep cables on the hotbar, pointing at walls, ceilings, or floors, will build a wall connector or pole, respectively.
Do wish there was a key to make it build a double wall connector.
I’m more bothered that they switch between node tiers instead of double wall vs single wall. Or the other way around. Whichever it is, it bothers me and I want the opposite of what it does.
Doesn’t it do both? Quick switch toggles through all the items in a category, so it should go tier one single wall, tier one double wall, then tier two single wall, and tier two double wall.
You can also hold E to get a selection wheel with all options.