Such a good game and such a weird name for it. I highly recommend it.
Such a good game and such a weird name for it. I highly recommend it.
German, only having been there once some years ago, so no idea if it still is that way:
Not knowing what I will have to pay in the grocery store until the cashier tells me what to pay. Here the price on the shelf is THE price. I might have a voucher that reduces the price in the end, but nothing is ever added only subtracted, all prices on the shelf are easily comparable, because no matter the weight of one package there is also given the price of 1kg or 100 g for everything.
No kids on playing grounds without parents standing around. No kids just playing on the side walk (often there is no side walk anyway), no kids walking to school. It made me aware of how much freedom kids have in Germany, how independent even 6 y.o. are in Germany compared to kids in the US. They walk to to school alone or use public transport alone, they buy groceries alone, they visit friends by foot or public transport, three y.o. already having a bike and cycling besides their parents to kindergarden…
On the other hand seeing so many very young people having a job, like a really hard job for many hours besides school. It broke my heart, they should be free to be young and having all the time, working comes fast enough and goes on forever. Also I saw very old people doing jobs that should be able to retire because you could see them being in pain and barely able to function, definitely not a “choice” for them.
The amount of medication, especially pain medication, people take in the US compared to Germany and how much of it is freely available while it is needing a subscription from a doctor here. Every time I was feeling unwell I was offered pills that I found to be numbingly strong and switching my brain off? Hard to explain. I found them scary, but was told that they take them on a daily basis and they are harmless … nope.
I also love Ryukishi07’s VNs, “When They Cry” series. The art is admittedly ugly, but the stories are very intricate and convoluted in the best sense of the word.
The first of the “When They Cry” series are the only VNs I have ever played clicked through and it was surprisingly good, even for someone like me who isn’t into anime and kept me hooked through all the episodes. I highly recommend it.
Dear Mr. Sweeney, I fixed your words, thank me later:
A lot of games are released with CEOs earning more money than all developers of the game including outsourced work together, that makes the games too expensive. If the budget would actually go into the game we could have great games that sell.
Unfortunately you rather lay off your employees, pay them less, crunch them and burn them out, save on quality control, sell road-maps instead of a finished game and give your customers a lesser and lesser experience instead of accepting a pay cut.
And I have not mentioned the money you throw out of the window and burn because of your dreams of an “EPIC metaverse”.
F you Mr, Sweeney.
An ex-Sony exec said laid-off employees should ‘go to the beach for a year’ or ‘drive an Uber’ Lian Kit Wee Sep 11, 2024, 7:15 AM MESZ
Chris Deering Sony Former Sony Entertainment president, Chris Deering, told recently laid-off employees to take a break for a year and wait for opportunities to return. Reuters
Ex-Sony Entertainment president Chris Deering said laid-off employees should take time off. Deering said that he doesn’t believe the recent Sony layoffs result from corporate greed. In February, Sony said it would lay off 900 employees from its PlayStation division.
Former Sony Computer Entertainment Europe president Chris Deering has a blunt message for recently laid-off game developers: They should “go to the beach for a year” or “drive an Uber” until the job market improves.
Deering, who led Sony’s European PlayStation division during the launch of the iconic game console and its successor, PlayStation 2, acknowledged the pain of Sony’s recent cuts.
The company said in February it would lay off about 900 people globally and close PlayStation Studios’ London studio, amid a slowing gaming market. Deering dismissed the notion that the layoffs were purely driven by corporate motives.
“I don’t think it’s fair to say that the resulting layoffs have been greed,” Deering said on journalist Simon Parkin’s “My Perfect Console” podcast. "I always tried to minimize the speed in which we added staff because I always knew there would be a cycle.
Fluctuations in consumer spending and recent games’ diminishing sales impact the company’s ability to “justify spending the money for the next game,” making some staffing cuts inevitable, said Deering.
Deering offered some unconventional advice for game developers affected by the layoffs. He suggested workers take time off or find temporary work, like driving for Uber, while the industry stabilizes.
“It’s like the pandemic,” Deering told Parkin. “You’re going to have to figure out how to get through it, drive an Uber, or whatever. Find a cheap place to live and go to the beach for a year.”
His remarks come at a time when layoffs have hit the gaming industry hard.
Other game developers, including Microsoft and Unity, have similarly downsized their studios this year, cutting over 3,000 jobs at the start of the year, BI reported in February.
This series of layoffs in the game industry stemmed from slumping game sales and a shrinking gaming demographic, BI previously reported. Revenue from video game sales in the US in 2023 fell by 2.3% from the previous year, and the average time spent gaming fell from 16.5 hours to 13 hours from 2021 to 2022. Related stories
However, Deering seemed optimistic about the prospects for game developers. He told Parkin that laid-off workers should take advantage of the time off to recharge but keep an eye out for any opportunities to return to the industry.
Game development skill is not going to “be a lifetime of poverty or limitation. It’s still where the action is,” said Deering.
Deering is currently an advisor for Cudo Ventures, a company specializing in monetization applications.
Sony Interactive Entertainment and Deering did not respond to a request for comment from BI sent outside business hours.
Why this expression? This guy just needs to spent a year homeless on the beach or so, if being fired: https://www.businessinsider.com/chris-deering-playstation-sony-laid-off-staff-beach-uber-2024-9 It definitely isn’t greed on side of the CEO who earns millions for nothing while so many get fired, right? RIGHT?
I hearby announce that I am also not buying Valve & Counter-Strike for £12 billion. You heard it here first!
Indy games are art. Find an artist(s), pay them a living wage, and let them do their art largely undisturbed, guided by a vision of what the game should be, so they keep working towards the same goal. Let them learn from their mistakes and make their next game better. That leads to Baldur’s Gate 3.
CEO of an AAAAAAA+ game developer/publisher: “No games are a product. The most important thing is that the line goes up, so we check what the user feedback is and listen to the loudest crowd that wants the same old shit, only to complain that they always get the same old shit. Also, hire cheap, treat people terribly and get everyone out of the industry as quickly as possible, and none of that art nonsense - I mean, how am I going to sell that to the shareholders, they just want an estimate of how many skins we will sell in 2025 so they will agree to my pay rise?”