• 4 Posts
  • 190 Comments
Joined 1 year ago
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Cake day: June 30th, 2023

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  • Yep. Having to have requirements that doesn’t flow with people very well and requiring constant updates, people WILL find shortcuts. In the office, I’ve seen sheets of paper with the password written down, I’ve seen sticky notes, I’ve seen people put them in notepad/word so they could just copy paste.

    This is made worse, because you have to go out of your way for a password manager, which means you need to know what that is. And you need a good one because there has been (and I’m going to generalize here) problems with some password managers in the past. And for work, they have to allow a password manager for that to even be an option. Which you then end up with this security theater.








  • So, since it’s you’re first play through, you might be missing a bit of information/lore.

    spoiler

    The Emperor, if you select certain dialog options in one of the 1:1 conversations with him, he’s completely self serving and has been lying to you from the beginning. He sees you as his thrall, as a means to an end. A lot of the backstory he’s told you, as many of the interactions with him, has been half truths at best. There’s no way he’d partner up with Orpheus as Orpheus is going to see right through the lies and want him dead. Orpheus wants you dead too, but due to the threat at hand reluctantly partners with you. And the Raphael is the one that imprisoned Orpheus in the first place, so once released, the Emperor is screwed.



  • I’d say that is mostly accurate. Most of the quests revolved around “good” actions. There’s a few that’s “neutral”. And only some that are clearly “evil”. I would say, you’d get the the game much faster doing evil things because… you sort of shortcut a lot of “quests” (either strait up ignoring the request, or just killing them).

    spoiler

    Example, the fight in the House of Grief, with an evil run with Shadowheart… this place becomes much easier since you only fight about half the room and the other half now helps. And if you do some evil stuff at the Tribunal, there’s a special vendor. And in Act 3, siding with Ethel grants you a different reward. So there are some benefits that only evil acts can get. But also, in act 1, there’s a sword that’s exceptionally good sword at Waukeen’s Rest.

    But on the whole, if you start off evil early, many of the NPC’s that would chain to later quests… well… they may not exist anymore. But it’s not lacking fun. Being evil in of itself is an interesting play through. Especially, because the dialog you see will be very different from most other runs. I didn’t hate the evil runs despite there being very few positive interactions for being evil. But the endings were very much lacking when compared to a “good” run.