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Joined 1 year ago
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Cake day: June 18th, 2023

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  • Basically just focus on staying present and not letting yourself get carried away by your internal monologue. It’s infinitely harder than it sounds. You can close your eyes, focus on a specific spot in a room, focus on your breathing, anything to keep yourself present and focused. Keep your mind empty as best you can.

    The best advice I ever got was, when you have an intrusive thought during meditation, to acknowledge it, and let it fade away. Don’t focus on it or criticize yourself for it, as that will usually only make it harder to refocus yourself.

    Meditation is super helpful for a lot of reasons, but for me personally it helped a lot with negative thinking and mental traps (like catastrophizing and stuff). It helps you to be more aware of when you’re getting carried away by thoughts, and how to push them aside and be present.

    Look into mindfulness if you’re interested, it’s helped me a lot.



  • Yeah that’s genuinely a tough one. If my family were a part of the cult (thankfully they’re not) I don’t think I’d be able to cut them out outright. They’re misguided, brainwashed, but maybe those words are just my excuses to downplay the horrors they condone/believe, that they’re just my way of justifying keeping them in my life.

    And then when I try to picture a nazi family back in Nazi germany, and the one member of that family realizing the horror of it all, instinctually I want them to cut ties or fight against their family, not turn a blind eye simply because they’re related. That feels gross, until suddenly I try to imagine myself in the same situation, with my loved ones, and suddenly it’s infinitely harder.

    I hate this, and am forever grateful that I don’t personally have to deal with it. My heart goes out to those with family members that have been sucked in.



  • CaptainEffort@sh.itjust.workstoGames@sh.itjust.worksFallout: London is out
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    2 months ago

    Luckily, despite Bethesda’s blatant attempts to indefinitely stall the release with their conveniently timed updates and lack of heads up, GoG stepped in and saved the day.

    So currently Bethesda can’t do anything to break it, even with updates. GoG allows players to play older versions with no risk of forced updates, and even if you’re on Steam, the team has made a downgrader and instructions on how to stop automatic updates.





  • True, but it’s not just clueless. It’s malicious too.

    I’ll never forget how they originally introduced paid modding through Steam, then apologized when people got mad, only to bring it back with the Creation Club years later when the anger died down.

    They literally only apologized so they could calm people down and do it again later - it was a flat out lie. They tried to justify it with Pete Hynes arguing with people on Twitter, swearing up and down that CC content were “mini-dlcs”, not mods, so they actually upheld their promise. It was a bs excuse.

    But at least they had an excuse. Recently they straight up allowed paid mods on their store, without excuses, dropping the mask entirely. Proving once and for all that their apology meant nothing and that they’d monetize the modding scene no matter what.

    And let’s not forget Fallout 76 and all the shady shit surrounding that…



  • So like an early access game that requires constant work to fix bugs and add content?

    No, not like that. Maintaining a massive service like Netflix isn’t comparable to updating and bug fixing an indie project.

    Even you said that Minecraft did the same

    I’m specifically referring to using inflation as a cover. I’ve said multiple times that it’s fine for these projects to increase the price if they feel they’ve added enough content to warrant it. That’s what Minecraft did.

    and I’m sure I can find plenty of early access games that did the same

    That used inflation as an excuse to increase an existing game’s price? Go for it.

    Either way, the fact that only two indie games in the entire industry are the only two to do this sort of proves my point. Sooo why would I be angry? Hell, I already own Satisfactory lol. But oh well, good luck to ya.


  • Hosting costs and labor costs aren’t equivalent to the costs of building a game from the ground up.

    And no, dlc isn’t the equivalent of bug fixes and updates lol. Factorio is a great example of that - they increased the price arbitrarily and plan on releasing a paid dlc.

    Paid subscription services increase because constant work has to consistently be put into them at a regular rate. There is no end point. It’s not as if a subscription server is “finished” and then only requires small updates and bug fixes - it’s a constant thing that requires endless man power and resources to keep afloat.

    There’s a massive different between Netflix and Oblivion lol.

    And in what world is everyone doing the same? The literal only other game to increase the price of a game over half a decade old has been Factorio. Literally nobody else, not even the scummiest publishers in the space, have done this.

    Regardless, as I’ve said, it’d be more than fine if the price was increased due to an official launch, or even if they just felt that they’d added enough content to justify it. But hiding behind inflation is scummy imo, and makes me regret supporting them in the first place.



  • Tbh I feel it’s totally worth the price, and if they said that they increased the price due to the added value since releasing into ea I’d be totally fine with it. But using inflation as a cover, like the Factorio devs before them, is gross and deceptive. Hell, I’d rather them just say “we want more money”. At least that’s honest.

    Like I said, it’s fine if they want to increase the price due to an official release, or simply because they feel there has been significant value added since launching into early access. Lots of devs do that, it’s not a big deal. But none of them lie about inflation somehow affecting an existing digital good in any meaningful way. Well again, except Factorio lol. But that guy also excused statutory rape so…


  • If you unironically think No Man’s Sky should cost over $100 now I can’t help you. The fact that it doesn’t, the fact that no game released over a decade ago does, should be all the evidence you need.

    If EA or Activision genuinely thought your take had any weight they’d be charging over $100 for all of their older titles. Thank god not everyone is as braindead as the Satisfactory fan base seems to be…

    This isn’t about the price going up. This is about the explanation as to why. If it were due to the amount of content added since it released into ea, or due to an upcoming official launch, that’d be fine. But using the Factorio “inflation” excuse isn’t it.