Consider TrueNAS Scale with mirrored drive pairs DIY.
Primary account is now @Dark_Arc@social.packetloss.gg.
Consider TrueNAS Scale with mirrored drive pairs DIY.
Gamers don’t understand software development and it shows
(You’re absolutely right)
I’d seen Mindustry before on Steam … it looked interesting, but never “interesting enough”. I decided to pick it up given all the love it’s getting here :)
Not sure what you’re using to generate that list/formatting is a bit difficult.
I don’t have a cluster since it’s effectively single user + @Auto_Post_Bot@social.packetloss.gg (in theory a few other people have access, but they’re not active), single machine, it’s just more or less the out of the box docker stuff on a bare metal machine in my basement + a digital ocean droplet.
The droplet is what I’m using to have a static IP to prevent dynamic DNS nonsense + it provides some level of protection against a naive DDoS attack on random fediverse servers (since I can in the worst case, get on my phone and severe the ZeroTier connection that’s using to connect the droplet to my basement server).
I’m pretty confident whatever is going on is payload related at this point.
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
50622 70 20 0 330264 240200 201512 S 0.0 0.7 0:25.21 postgres
50636 70 20 0 327804 239520 201296 S 0.0 0.7 0:26.55 postgres
50627 70 20 0 327204 239152 201592 S 0.0 0.7 0:24.75 postgres
50454 70 20 0 328932 238720 200872 S 0.0 0.7 0:26.61 postgres
50639 70 20 0 313528 217800 193792 S 0.0 0.7 0:03.13 postgres
50641 70 20 0 313284 217336 194204 S 0.0 0.7 0:03.15 postgres
50626 70 20 0 313592 216604 193636 S 0.0 0.7 0:05.07 postgres
50632 70 20 0 313236 216460 193968 S 0.0 0.7 0:04.52 postgres
50638 70 20 0 310368 216084 193856 S 0.0 0.7 0:04.20 postgres
50614 70 20 0 310520 216072 193840 S 0.0 0.7 0:02.88 postgres
50642 70 20 0 312200 215920 194068 S 0.0 0.7 0:04.46 postgres
50640 70 20 0 312584 215724 193676 S 0.0 0.7 0:03.32 postgres
50635 70 20 0 309744 215404 193764 S 0.0 0.7 0:02.72 postgres
50630 70 20 0 312168 215224 193488 S 0.0 0.7 0:02.67 postgres
50621 70 20 0 309560 215096 193772 S 0.0 0.7 0:02.97 postgres
50646 70 20 0 309492 215008 193560 S 0.0 0.7 0:04.66 postgres
50625 70 20 0 309760 215004 193368 S 0.0 0.7 0:03.08 postgres
50637 70 20 0 309296 214992 193848 S 0.0 0.7 0:02.87 postgres
50616 70 20 0 310596 214984 192700 S 0.0 0.7 0:04.17 postgres
50643 70 20 0 310392 214940 194008 S 0.0 0.7 0:04.14 postgres
50624 70 20 0 310128 214880 192928 S 0.0 0.7 0:04.15 postgres
50631 70 20 0 310220 214596 192576 S 0.0 0.7 0:02.71 postgres
50613 70 20 0 309364 213880 192520 S 0.0 0.7 0:04.06 postgres
50628 70 20 0 309852 213236 191504 S 0.0 0.7 0:03.04 postgres
50634 70 20 0 187772 163388 149428 S 0.0 0.5 0:02.87 postgres
50644 70 20 0 189684 162892 148508 S 0.0 0.5 0:04.11 postgres
50633 70 20 0 186096 162544 149324 S 0.0 0.5 0:03.20 postgres
50629 70 20 0 185644 162112 149296 S 0.0 0.5 0:04.62 postgres
50618 70 20 0 186264 160576 147928 S 0.0 0.5 0:04.10 postgres
50582 70 20 0 185708 160236 147592 S 0.0 0.5 0:04.10 postgres
3108 70 20 0 172072 144092 142256 S 0.0 0.4 0:04.46 postgres
3109 70 20 0 172024 142404 140632 S 0.0 0.4 0:02.24 postgres
2408 70 20 0 171856 23660 22020 S 0.0 0.1 0:00.76 postgres
3113 70 20 0 173536 9472 7436 S 0.0 0.0 0:00.15 postgres
3112 70 20 0 171936 8732 7020 S 0.0 0.0 0:01.54 postgres
3114 70 20 0 173472 5624 3684 S 0.0 0.0 0:00.00 postgres
I’ve got quite a bit of experience with postgres; I don’t see any indication it’s the problem.
So, I think this is a (helpful) general comment but wrong in this/my specific case.
The server is so small it’s not really going to register on a 10-minute frequency for outgoing content – I’m not that much of a lemmy addict! haha.
You can see in a comment here my most recent comment to lemmy.world did sync: https://lemmy.world/comment/8728858
I’m not having any issues with outgoing content, beehaw, the KDE instance, and several others. It’s just lemmy.world that’s acting up (which is unfortunately because it’s my favorite – I mod/run several communities and donate to here/them – haha).
Yeah, I mean things should be fine in general; like I said this has been working for quite a long time now without issue.
The machine that’s actually doing the work here is quite powerful and is used to run several game servers in addition to Lemmy … Lemmy really isn’t much more than footnote in resource usage:
CPU:
Info: 8-core model: Intel Core i7-10700 bits: 64 type: MT MCP cache: L2: 2 MiB
Speed (MHz): avg: 4653 min/max: 800/4800 cores: 1: 4698 2: 4685 3: 4786 4: 4704 5: 4694
6: 4700 7: 4800 8: 4801 9: 4802 10: 3408 11: 4756 12: 4713 13: 4706 14: 4707 15: 4798 16: 4703
Drives:
Local Storage: total: 931.51 GiB used: 380.39 GiB (40.8%)
ID-1: /dev/nvme0n1 vendor: Western Digital model: WDS100T2B0C-00PXH0 size: 931.51 GiB
Partition:
ID-1: / size: 914.18 GiB used: 380.02 GiB (41.6%) fs: xfs dev: /dev/dm-0
ID-2: /boot size: 1014 MiB used: 370 MiB (36.5%) fs: xfs dev: /dev/nvme0n1p2
ID-3: /boot/efi size: 598.8 MiB used: 5.8 MiB (1.0%) fs: vfat dev: /dev/nvme0n1p1
Swap:
ID-1: swap-1 type: partition size: 15.71 GiB used: 1.2 MiB (0.0%) dev: /dev/dm-1
Sensors:
System Temperatures: cpu: 28.0 C pch: 26.0 C mobo: N/A
Fan Speeds (rpm): N/A
Info:
Processes: 358 Uptime: 16h 39m Memory: total: 32 GiB note: est. available: 30.77 GiB
used: 8.54 GiB (27.8%) Init: systemd target: multi-user (3) Shell: fish inxi: 3.3.30
So, I think you’re most on the right track of the responses…
It seems to just be exclusively incoming from lemmy.world. If you look here, my most recent comment is on lemmy.world:
https://social.packetloss.gg/comment/1415801 https://lemmy.world/comment/8710941
The instance just isn’t getting any new posts, comments, or votes back from lemmy.world.
Everytime I shut down the lemmy server I see this:
2024-03-23T17:34:33.774333Z WARN lemmy_server: Received ctrl-c, shutting down gracefully...
2024-03-23T17:34:33.774912Z WARN lemmy_federate: Waiting for 1618 workers (30.00s max)
That number never seems to move, there are always 1618 works. I’m not sure if that means anything or not regarding pending processing or what have you.
I am seeing in my publicly facing nginx logs:
135.181.143.221 - - [22/Mar/2024:12:23:28 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:23:40 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:23:54 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:24:12 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:24:38 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:25:21 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:26:35 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:28:53 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:33:19 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:42:01 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:12:59:15 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:13:33:33 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
135.181.143.221 - - [22/Mar/2024:21:31:55 +0000] "POST /inbox HTTP/1.1" 499 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
There’s then an internal nginx server that sees:
10.241.127.2 - - [22/Mar/2024:12:23:18 +0000] "POST /inbox HTTP/1.1" 200 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:24:19 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:24:31 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:24:45 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:25:03 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:25:29 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:26:11 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:27:25 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:29:43 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:34:09 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:12:42:51 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:13:00:06 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:13:34:24 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:14:42:49 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:16:59:32 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [22/Mar/2024:21:32:45 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
10.241.127.2 - - [23/Mar/2024:06:39:03 +0000] "POST /inbox HTTP/1.1" 408 0 "-" "Lemmy/0.19.3; +https://lemmy.world"
So, things did start timing out. I’m not sure what to do about that though.
This server is not resource starved:
load average: 0.04, 0.09, 0.10
total used free shared buff/cache available
Mem: 31507 7651 1092 164 22764 23239
Swap: 16087 1 16086
It’s just this lemmy.world data that’s suddenly out of wack after months of normal operation (both on lemmy 18 and 19).
It feels like a bad payload that the server just can’t move past for some reason and lemmy.world keeps sending.
I had logging on the lemmy container itself piped to /dev/null because it’s just such a noisy log. I turned it back on… I’ll see if I can find more information next time lemmy.world posts.
Yeah I’m basically the only user of this server. Good data point that you’re not having issues though.
It’s been up on 19.x for a few months now. It’s also a full on bare metal server with a ton of resources, it’s not at all starved.
It’s almost like someone posted something to somewhere that “jammed” Lemmy and it just won’t get past it but I’m not sure how to figure out what that would be or how to unjam things.
You can mute everyone from every game made in the last 20 years.
I literally just listed one where you couldn’t that was released within the last 10.
If tea-bagging pushes your buttons so much the only solution you find is to ask the dev to remove crouching
Didn’t ask for that.
Those “turn X off” buttons are fine; they’re great actually, that’s exactly what I’m advocating for (at least in the in game portion of things). There should be more of that, and they should be standard options.
e.g. it took Quake Champions years before they finally decided to add a mute chat button … and when I suggested it almost a year before they implemented it, the discord chat lit into me “get tougher skin”, “lolololol”, etc kind of comments.
Every time it’s brought up people take it personally like it’s their right to be a dick in the game you both paid for… just because developers didn’t implement an option to allow people to shut them up. Even here there are some pretty obnoxious takes (I’m not talking about yours) insisting I just need to get over it because “it’s just a game.”
I’m not saying anybody should be prevented from having a competitive rage baiting game where they trash talk left and right … but some people do not enjoy trash talk regardless of whether or not they can “handle it” and I am one of those people.
Edit: For forums, I think non-constructive criticism/disrespectful comments/personal attacks should be “punished” by disabling forum/comment access though. There’s no benefit to “mind games” or “trash talk” there… if you don’t have anything constructive to say… I don’t think you should be on, e.g., a suggestion forum. It’s not helping the poster or the developers, it’s just outright spam.
“If someone pushes your buttons repeatedly to try and tick you off, and it does or you just generally don’t like it, you’re the problem … it’s just a video game”
I don’t buy this argument… and characteristically that’s the exact argument you’re making. If it didn’t work other people wouldn’t be in here defending it as a “mind game.”
This has been sorted out in other competitive spaces, there’s no reason gaming has to be this way.
You’re welcome to be toxic with others who want that, but I hate that this behavior, defines the competitive gaming experience. There should be other options.
I’m not talking about “safe spaces”, I’m talking about giving people options to say “fuck that” without having to just avoid the game (something that’s totally possible).
You don’t need banned for doing stuff like this, but you also don’t need to be shoving it down people’s throats that just want to play the game on skill and strategy alone without this cringe “mind game” idea and blatant disrespect for other players.
Most of us are adults and I’d like to feel like one when I log on.
I’d like to feel like it too. Adults shouldn’t act like children.
I’m not sure I even regard this as a developer studios responsibility.
I mean, they’re the ones running the servers and ultimately providing admittance. There always going to be “bad people” unless owners of establishments actually exclude them (or as I’ve suggested – since this is an imaginary world – just take away their ability to be a jerk in said world).
Change what is in your control: Play in a good state of mind where this stuff does not get to you (not when you’re tired after work). Turn off voice comms. Don’t let it get to you. Worst thing you can do to a troll is ignore them.
Definitely good advice. Part of it is genuinely just friends too though. Like this isn’t “my friend”, this is my friend (though that’s not to say I enjoy this crap either)… and sometimes it’s hard to gage their mental state, or even though they’re in a bad mood, I’d really like to do something more challenging … and of course they get t-bagged or abused on comms … and then everybody is having a bad time.
I wish I had access to these game’s source code… then the whole thing would be in my control ☺️
Yeah that’s very fair; I definitely miss when I could run my own servers for big games and just axe anyone who didn’t behave
I love outplaying people … I typically don’t find AI enemies challenging/creative enough … I just don’t care for the childish “mind game” (which seriously whoever started claiming they’re “mind games” is … well I’ll let you finish this sentence with your own choice of creative words 🙂)
It’s pretty typical that my team is all friends on discord or similar 🙂
Definitely see the issue with monetization… but also depending on the game the emotes have value outside of this particular situation.
Freeze frame (or just a black screen) is a good idea
I think it’s a bit more disrespectful than “you’re going down, bro!” But typically when I’m thinking of this, I’m thinking of situations where the person has like a 10-0 KDR vs the person and is either clearly just way better or cheating and t-bags after every kill. It’s completely classless at that point.
Like, if it’s a fairly even match and occasional … sure it’s not worse, but when it’s mixed with outright domination (or as you said talking massive shit) it’s more than that.
In either case… it’s just so unnecessary.
It’s a lot more than a random text editor.
It’s a text editor from (at least some of) the people that made Atom at GitHub (with the explicit premise of learning from Atom/building a faster, better, Atom).
The business plan is to sell collaboration features (e.g., remote pair programming).