That producer didn’t throw Kojima out, everyone loved working with him. The company that wanted to make money by shoveling out small bits of shit instead of making good games didn’t want to pay Kojima.
That producer didn’t throw Kojima out, everyone loved working with him. The company that wanted to make money by shoveling out small bits of shit instead of making good games didn’t want to pay Kojima.
This is actually a second Super Mario 64 Maker. Kaze Emanuar made one a few years back.
The SM64 hacking scene is so broken for hardware that I do all of it on PC recompiles now. I’ll have to see if this is any good if I can work it on PC.
But there was a level entry form. So he entered it, but then disqualified it? Or someone else entered it on his behalf?
Ahoyo hosted, and lots of creators were invited to submit. When Ahoyo discovered TASing tools for WiiU, TTH was his way of showing it off. With a tendon issue, they couldn’t make and play a hard kaizo level anymore. So, yes, Ahoyo entered TTH themselves, then made sure it was disqualified. The point was for people to see the playthrough and accuse it of being a TAS, which would be the reveal, as per Ahoyo’s message. The viewing of the levels with the judges was live streamed, so the audience was supposed to see the levels and call it out, too.
Then no one noticed, and the TAS tools seemed to have died out. <strikethrough is broken for me for some reason, just assume some nonsense here>
Edit: My bad, I heard talk of TASBot trying to get their jank tools to work for WiiU, I didn’t realize this but someone has already cleared TTH with TAS. Just those streamers going for last 7 days of RTA clear attempts.
If he didn’t want to sabotage their task, he should have admitted it right away when he uploaded it.
Admit it to whom? The 10-15 people that made up 0% way before Nintendo ceased allowing uploads, back when Team 0% was another meme team?
You have strong negative opinions for someone who doesn’t seem to have any grasp on this community or the timeline in which this took place. No one told Ahoyo that their level was the last until they asked them if it was TASed. Ahoyo isn’t streaming nowadays, and isn’t spending their days going to streamers who played a game he played to see if one of the millions of levels was theirs.
Ahoyo “confessed” as soon as people contacted them and asked. They were also a very well known member of the community, it’s not like 0% was discovering TTH, especially after we all saw bombs5.
Besides, since when do we not allow TASes in the Mario community? It is “faked” at a stretch of the word “faked”. There are plenty of faked SMM levels where the creator cheated the cleared for upload flag. TTH is completable.
Am I understanding that he entered it into a competition, too?
I feel like you aren’t even half assing reading that paragraph and trying to take it in the most negative light.
Ahoyo hosted a contest where people showed off levels, and TTH was disqualified by themselves.
Is this site in any way actually “fucking with” GOG? They use their name, but if they are providing DRM free installers, what difference does it make that you get it from there or a torrent? I don’t think GOG notices or suffers.
Reposting from above:
Epic agreed to follow the rules before the ban, not the other way around. In fact, the email cited was February 23rd, over two weeks ago.
Apple 100% made the move in bad faith, and are saving face with “we decided to unban them because they agreed to follow the rules”.
Epic agreed to follow the rules before the ban, not the other way around. In fact, the email cited was February 23rd, over two weeks ago.
Apple 100% made the move in bad faith, and are saving face with “we decided to unban them because they agreed to follow the rules”.
Aside from everything Nintendo makes- with how they run the switch, I really wish they’d crash out of the console market- I would hope for the Bomberman Battle Royale game that was on Stadia only. It was some sort of deal to keep it there, but it was definitely a fun Bomberman game.
I used Nord proxies when I still used uTorrent, never had issues. I’m definitely hardwired, and my isp is shit, don’t get me wrong, but the only change I can see is qBit and proxies. I tried every server they had available, and the issue just stops when I don’t use their proxies. Maybe I should try proxies from some other service, but I’m not really in a place to shop around… and I don’t know that free vpn services have proxies that you can try.
I also say “stops every few minutes”, I should clarify, it stops and doesn’t resume. I have to close qbit and reopen.
I don’t know enough about ovpn or wireguard to know how that would help me… Is that not a VPN/tunneling that you have to have both sides to use? So I would go to a server that has another VPN running on anyways?
I have qBit bound to my VPN (Nord), but it basically stops every few minutes. So I had to stop and use killswitch.
This, I think, is actually an issue with qBit. But maybe it only ever happens to me.
“extremely expensive” is a bit of an overstatement.
Youtube proper, not the rest of Google, is tens of billions in the black, annually.
They reached this level of control over the market by running without video ads for a long time, forcing competitors to close out or not even open into the market without similar money backing. Turning around now and forcing tracking and ads should open them up to antitrust suits.
It’s all arbitrage. If you can afford YouTube Premium’s price, and don’t mind the tracking, go for it. But all this ad blocking and alternative front ends MIGHT come to half a billion annually. uBlock has around 15 million installs, each installed user- assuming all separate and unique and blocking YouTube- would have to deny YouTube $1000 annually for it to be affecting their revenue.
They can see the percentage of people who watched that part of the video, as part of the video analytics. This doesn’t track the user, though, at least not if you have history turned off, or are using another front end.
Do you use a proxy server through the settings, or just turn on your VPN and run it while torrenting?
I use Nord, and with the former method I was having issues. I reported it in an issue on the GitHub, and even contacted Nord for support. Now, there does seem to be a lot of down time with the regular method, but with the proxy (“better” method normally) there was times where it was exactly as you described- tons of seeds or leeches, but no connections, uploads, or downloads across the board.
In the execution log, there was an error that’d pop up repeatedly. I can’t remember or see at the moment what that error is, something about SOCKS5, the proxy connection. But after popping 5-10 times, that’s when everything would hit zeroes. I would have to close and reopen qBittorrent to get it to start again. When I used uTorrent before, I never had these issues, so I was thinking about moving on to some other torrent application. Wanting to stay with Open Source programs kept me for now.
I thought the FMHY lists showed sites that hosted themselves, not just peer posted files. If this was happening regularly with such a site, I’d eject it, too.
Also, the information provided sates plainly that this is far from the first time, but their lack of response or efforts to stop malware is what triggered the removal from the list. FileCR should plainly not be on the trusted list.
Not just ISPs, the end user and other peers in the case of torrenting also will not know who or where you are.
Getting to regions blocked content is a bonus that most VPN services will provide.
They bundle them together because they want people to buy more. This is why the ad-free only tier disappears and it all costs more.
I stopped using Revanced for NewPipe when it was giving me trouble. But I have a friend that swears by Revanced.
They are Android only, iirc. Practically the mobile app version of the projects someone listed in another comment.
If you wanted an open-source streaming-economy RTS, I’d very quickly recommend Zero-K.
I hadn’t even heard of BAR before, so I got something to try in the next few days.