@Faydaikin You’ll have to be quick. Just 4 hours left till the end of the Kickstarter 😉
Hi! I’m the solo dev behind the 2D zeldalike “Horn of Balance”. A passion project, years in the making, in which the young golem Linden takes on massive challenging dungeons.
@Faydaikin You’ll have to be quick. Just 4 hours left till the end of the Kickstarter 😉
@Nia_The_Cat And we made it. Thank you again for your support Nia!
@Yearly1845 haven’t tested it myself, but some people have already played it on the device apparently
@Daxtron2 We made it! Thank you for your support!
@Daxtron2 Not yet. But who knows what’s possible if the game does well enough.
@Telorand You learn something new everyday. Hadn’t heard about that one yet 😄
@jodanlime Thank you!
It’s getting closer and closer to actually getting fully funded now. Just 715 euros left to go so it’s really exciting to follow.
@Nia_The_Cat Oops. Too late now 😨
@Nia_The_Cat Oh, thanks. I was already on lemmy as well, but not on that group yet.
@Nia_The_Cat Yes, you get to choose between the storefronts available. So that’ll be Steam, Itch.io and hopefully a few more like GOG. GOG requires a deal with the site. I’ll be applying but can’t 100% guarantee it as an option just yet.
If you have any questions about Kickstarter just let me know. I’m hoping to raise enough funds in the next 20 hours, so I can finish this game. It’s an all or nothing concept, so if we don’t meet the goal then nobody actually has to pay anything.
@KairuByte I´ll have to look into that. Thanks.
I cannot promise a GOG release just yet, but I will be applying for the required publishing deal. If that goes through then yes. It would be a simultaneous release. The game is already on Itch (= DRM free version) and that too will be available on day 1 if I can help it.
(I hate DRM just as much as the next guy 😉)
@Telorand Thank you