It’s not missing from the discussion, since the HH publisher literally mentioned sales numbers and that it’s a solo dev? I’m confused what you mean.
It’s not missing from the discussion, since the HH publisher literally mentioned sales numbers and that it’s a solo dev? I’m confused what you mean.
I’ve seen a theory that bending ability depends on spiritualism. And since all air nomads are very spiritual, they can just all bend.
I’m still bummed out that I can’t use the rust plugin in CLion anymore for free, not even for non commercial purposes.
Also, because they are so cheap they just throw them out when the battery is empty instead of replacing the battery. It’s great for the environment! /s
I have a two year old. I speak German, partner speaks French, we speak English to each other (but not the kid), and we live in Sweden, so the kid’s learning Swedish at the daycare.
So it’s 4 languages (3 that we teach plus English) and the one parent one language approach.
Kid was a bit slow to start speaking, but now he understands a lot in all 3 languages, learns new words in all 3 all the time, and even picks up a bit of English occasionally. He’s started to distinguish the languages too, depending on who he talks to, but it’s definitely usually still a mix of all languages. When he speaks Swedish to me, I either just reply in German, or I might repeat what he said but in German first. And when he asks for his favorite lullaby in French, I just tell him in can’t do that one. We also have books in the different languages, but we might just use them in either language and describe what’s happening instead of reading it out.
And I’m told this mixing improves over time, I’m not worried at all. So I would say this approach works really well for us.
If you mix the languages between both parents, I think (but that’s just my gut feeling), the kid will have an easier time distinguishing the languages later on if you associate some activities with a specific language. Could be a place where you always use one language. Or some books, etc.
But, I doubt that’s a must. Kids are astonishingly good at learning languages (I’m so jealous).
On the remembering faces topic: I want to tell you about a condition called face blindness. https://en.wikipedia.org/wiki/Prosopagnosia
And people might not even realize they have it.
I agree.
Crunch is a project management failure. This is my professional opinion as a tech lead at a mid sized gaming company.
When I saw all the praise the game received at release, the level of detail etc. My first thought was, so what was the cost on individuals?
Don’t get me wrong, this is an amazing game. But I worry that a lot of overtime went into this.
And other projects will be measured against that. This might set another very bad example.
I was gonna try it, but then I saw this: https://d-shoot.net/kagi.html
The CEO doesn’t understand GDPR, so I’m not inclined to let them handle my data, and even pay them for the privilege.
The only difference between bugs and features is documentation.
I often incorporate features into my software that ensure it shuts down automatically on certain actions, or when you’ve used it for too long. So you can go out and see some nature. It’s totally not crashes.
My egg packages here in Sweden have that information printed on them.
But the version where the egg floats they don’t say to toss it out, but rather crack it open, look, smell. Might still be good.
TIL
I never realized. Thanks!
Really nice article, except for the work time section. Can we start to agree that overtime should not be normal? (To be fair, I don’t work in an industry with actual emergencies. There’s always tomorrow or next week. So maybe I’m missing perspective here.)
Well that, and the being laid off. At my (unionized, European) company it’s usually the longer you’ve been with the company, the more secure your job is.
What a rabbit hole I fell into with this. Really nice options, thanks for sharing!
People make fun of this, but AAA hasn’t been an indicator for the quality for a while, but rather the budget. Given Ubisoft worked on this for 10 years, I imagine it’s gotten stupidly expensive even for them. So, the term seems appropriate to use. We can of course still criticize that with that kind of budget, this is the best they could release to players after 10 years.
Or just both
Solve advent of code in it
I’ve released a game on PC game pass (and Steam), and I can tell you that it’s painful for the devs too, before the players ever run into these issues.
One thing that was especially frustrating is that there is no way to automate the process of uploading a build. You have to drag and drop giant files (which you first had to get hold of from the build server in a usual setup). And click buttons and stuff. And wait a lot between steps.
When we mentioned the desire to automate this, so we could automatically deploy eg nightly builds, MS sounded like that was an interesting idea they hadn’t heard of before. WTF.
And stuff like that missing will automatically mean that the quality of the build on that platform is worse. No nightly build, but only build on demand requiring human work time and frustration means no frequent testing by QA on the platform, until they absolutely have to.
This was really interesting to read. Do you have some links where I can read more about what ChatGPT likely is and isn’t capable of?
Size. As long as my iPhone mini is working, I’ll keep it. My next phone will probably be a Fairphone though. Gotta deal with the vendor lock in somehow, but maybe my mini will survive long enough for the EU efforts to have shown some results? One can dream.