All of their artwork really does look like a fake game in an ad for a PC or tech college.
All of their artwork really does look like a fake game in an ad for a PC or tech college.
It’s okay if a game, movie, book, or music is boring as long as it’s not boring to everyone. Unless there’s a very specific reason for the boredom, like making you feel tired I guess.
But plenty of media feels boring to some but riveting to others.
So is it like, save everyone as a kid, save everyone as an adult, and total failure? How does OoT end? Do you beat Ganondorf in the future and the past?
I liked the theory that each one was just in the distant future from each other (like thousands or millions of years maybe). It’s interesting that there’s an actual lore between games, especially that the original Zelda is from a timeline where OoT Link loses, and I guess kid OoT Link and adult OoT Link have different timelines.
It would be more appropriate to say Dino Crisis is unnecessary because Resident Evil exists.
I’ve seen ads on random apps. But the logo looks like a '90s PC software logo. And nothing showed what the game actually looked like.
The clips they’ve shown look like the fake video games that you see in an advertisement for a specialized university.
I definitely played SMB this year. I may have played Pac-Man.
But I also played mancala which is 8,000 years old.
I just played Mancala the other day which may be up to 8,000 years old.
There are some very memorable games.
No game has ever matched the freedom of Morrowind. You are only limited by yourself. Even Oblivion and Skyrim feel restricted by the game itself.
Half-Life 2 interacting with the environment. I must have played with the can for hours the first time.
Final Fantasy VIII though was the single most impressive game for the hardware it came out on. The character models being actual human proportion, the summons looking like actual monsters, and the FMVs where people look like damn people in a movie.
In the same vein, FFX being described as looking like FFVIII’s FMVs but all the time. And then living up to the hype.
Since you mention it, I do see some similarities with VII. Although I think IX does a lot of it better than VII. Kuja actually has a connection with Zidane and rooted in jealousy. Where Cloud’s obsession is the opposite and rooted in revenge (the clone part in particular ending up being a false flag for Cloud).
I think a lot of the similarities are superficial. The actual story is quite different. But it’s interesting to see common tropes in Final Fantasy games. Lost memories, for example, is extremely common.
What I don’t understand is what the point was in buying all of these expensive studios if they weren’t going to compete.
Tetra Master is almost a lot of fun. It just needs to turn down the RNG and not be so mysterious with digit meanings.
I liked the story. Although most of the substance is late-game, which is common for FF games. But I thought it was pretty solid.
Character writing is definitely top-tier. The style is perfect for PS1 too. I think it has aged the best of the PS1 games.
Normally a company struggling with console sales would lean into an IP that could sway consumers, even if the game itself didn’t make a ton of money.
Sony pumps money into big IPs to do the same, at the expense of game profits.
I love a lot about IX. However the combat is much slower than the other games. IIRC, an attack has to complete entirely and the character returns before the next character goes. While in VIII, the next queued attacker starts moving before the last one finishes their movements. Additionally, IX has 4 characters in battle. If you’re bring strategic, it can be very slow moving. Also, every boss has a valuable steal, but chances of stealing it are low. So if you take the bait, you will spend a lot of time repeatedly trying to steal. Also, your abilities are tied to your equipment unless you grind out enough points to unlock them, meaning you either keep bad equipment, upgrade and abandon abilities, or grind until the abilities are unlocked.
Also, the chibi-style art isn’t for everyone. I had more issues with 7’s style. But it’s a preference.
Copied from another comment of mine, I have beaten 1, 3, 5, 7, 8, 9, 10, 12, 13, 13-2, 15, 16, Crisis Core, Dissidia, Dissidia 012, Theatrhythm Final Bar Line.
My top 3 are X, VIII, and XII in that order.
I didn’t love 7’s story. There’s a bunch of fluff with every side-character having their own mini-story. The amnesia plot line in particular was annoying.
I generally like the whole lifestream stuff. But I think the whole story is pretty mid compared to the storylines of other Final Fantasy games.
Wow, I didn’t realize what I said was actually a paradox. lol, I’ll reword.
FF7 is the worst Final Fantasy that I’ve beaten.
When I was a kid, I didn’t really get into RPGs until after 7 was already out. I got into Arc the Lad, Jade Cocoon, and FF8 on the PS1. When I tried to go back and play FF7, it looked so ugly, I had a hard time connecting with it.
As an adult, the story and mini-games were frustrating. The obsession with the game is annoying as well. Although it’s undeniable the impact it has had on gaming.
For the record, I’ve beaten 1, 3, 5, 7, 8, 9, 10, 12, 13, 13-2, 15, 16, Crisis Core, Dissidia, Dissidia 012, Theatrhythm Final Bar Line
I’m a huge Final Fantasy fan. Ocarina of Time is the better game.
I love the ever expanding classics catalog for Premium, in addition to the rest of the games offered. If they hadn’t jacked up their prices, I’d probably still be subscribed.