Hmm, I didn’t think that out. Still better than hair though
Hmm, I didn’t think that out. Still better than hair though
Medusa. She makes me rock hard. Also, no hair in the shower drain is a nice bonus.
I‘d say it depends on your motivation and your reasons for learning another language. Do you want to build something in particular? In that case, pick the right tool for the job, as the others have suggested. However, if you want to broaden your horizon, I would suggest to try a language based on another paradigm, e.g. a functional language such as Haskell, ML, or OCaml. Want to see some „pure“ object-oriented language? Then maybe have a look at Smalltalk. The languages I have listed may not be the most widely used in practice, but in my experience, knowing several different programming paradigms makes you a better developer overall.
You could store the matches in a
HashMap
as well, using someMatchId
type as the key, i.e.,HashMap<MatchId, Match>
. Then you can use that as the reference inplayers: HashMap<String, MatchID>
. Only downside is that you have to generate uniqueMatchId
s, e.g., by using some counter.