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Cake day: July 22nd, 2024

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  • Tarogar@feddit.orgtoGaming@lemmy.worldRiding that reputation
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    24 days ago

    We don’t know, contract work can be hell with clients being really picky and uncooperative.

    Not to mention that they may have picked them despite the fact that they are not a good fit but were available. We can’t assume that they are good with more scripted rollercoaster rides when they are mainly known for systemic games.




  • Hmm, I tend to do initial processing at the extraction location if it’s beneficial or neutral. No need to ship all the raw ore around unless I can’t simply do that for one reason or another. Then everything gets shipped to the big factory at the space elevator.

    I then figure out what end product I need and how much and put the required machines into a building. I then build other building which do the inputs for that till I finally arrive at the raw ore or the pre processed stuff like iron ingots.

    Basically clusters of buildings that provide output as necessary either with a bit of over production or underclocked to match.

    I call it modular factory because I don’t care about having all of my screws coming from one place and only one place. It also means that it’s all custom built and not with blueprints. But at least it kinda looks like a computer Mainboard from above.




  • You have to balance that. A pure healer would need to be so strong that it would become the primary target at all times. Which would be frustrating for both sides. For players playing against it because they can’t really play the game anymore. For the pure healers because they would be under tons of pressure.

    Unfortunately (or fortunately) we (should) design games around a core audience. Chances are that if your ( r my) hypothetical friend isn’t enjoying the competitive part of the game at all, that she (or he) is going to get frustrated at that game at some point anyways. And there are probably games that suit both your needs better to start with. Competitive games may just not be the right choice. Don’t ruin the game feel of those games for those that enjoy them for the sake of non competitive players because that will just create a game that no one actually wants to play.







  • There are reasons for why that is possible, for better or worse.

    To reverse malicious actions that may have been taken by other people that got access to the account for any reason for example.

    There may even be legal reasons for why that is the case. Licensing law can be quite complicated.

    And then there is the fact that if it’s hidden it’s effectively gone anyways and that may actually be what people actually care about. Not whether or not they technically still have that game or not. People wanting a clean library is a thing and it ties into the concept that is the right to be forgotten.