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Joined 1 year ago
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Cake day: September 3rd, 2023

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  • I forget if it was here or back when I was on that other site where I read it, but at least a year ago someone suggested “don’t put it down, put it away” as a mantra to mentally recite whenever I’m holding something at home to prevent clutter build-up in common spits to sit. I don’t always follow it, but it’s been a huge help in managing my own item organization and management.

    As a way to combat the difficulty I have with noticing messiness in visually busy environments like a household room, I also try to pick up a piece of refuse or dirty dish l that may have been forgotten whenever I know I’m going near or to the kitchen; I’ve developed that into a reliable habit, which is extra helpful when I forget why I went to the kitchen in the first place- only to go back to the kitchen for a second time, with yet another item in hand.

    The individual actions are very easy, simple things I can remember to do in the moment when I think of them as I’m doing something else.

    Edit: I’m aware the ask was about things we could implement, not have implemented, but I felt I hit the general idea; very simple changes that may improve QoL.



  • My approach has been to accept some spaghetti or otherwise inefficient production lines when figuring out the new mechanics. Once I feel confident in my experience I’ll approach the next factory for similar production lines in a more efficient manner.

    Crucially, I absolutely refuse to do a full teardown of my old spaghetti and inefficient structures so long as they’re still producing what I need of them (at most I’ll do the bare minimum to get them working again), and I try to limit how much rebuilding I need to do to incorporate new production lines to the existing system.

    Is it inefficient? Yup. Does it lead to wild power fluctuations? You bet! Will I have to wait an extraordinary amount of time to complete each phase? Absolutely.


  • I can confirm it won’t indicate the end around 100m away on the horizontal axis; I recently placed a second mk2 pipeline from the area with all the mushroom trees(I’ve yet to learn the names of each biome) to my grasslands base after the 1.0 update, and could not find the indicator or get it to snap-to on any one spot on the pipeline from far away.

    My solution was to look for the last full length of pipe and put the pump there, repeating the process until that stopped happening or I had an opportunity to add vertical piping. It seems to be working.