VR20X6@slrpnk.nettoPiracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.com•Visits to piracy websites have increased 12% in the past four yearsEnglish
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10 months agoRemember what year it was when this all started man.
1903 when Edison v. Lubin was filed?
Remember what year it was when this all started man.
1903 when Edison v. Lubin was filed?
If that’s true on its face, then you’re not losing any money either way since they are never going to pay regardless even if you try to force them to.
Meanwhile, you can absolutely scare away what could have been a paying customer by offering dogshit service.
It’s also an indefinite cost. It’s not like Valve decides to stop hosting a game they’ve sold after a while. Generally speaking, they store and host it forever even if they never get revenue from sales of it ever again. Of course, I’m sure if the revenue wanes that much that downloads will too, but there’s definitely a crossover point where maintenance will start being a permanent negative cashflow. Now multiply that across tens to hundreds of thousands of games and counting. Forever. You kind of have to consider that for the long term when setting your pricing for today since sales cuts are the only revenue you get.