Ahh thanks for the context. I guess something like this can never be that easy, especially with the custom silicon that apples running now
Ahh thanks for the context. I guess something like this can never be that easy, especially with the custom silicon that apples running now
No Man’s Sky runs at a very stable 60fps, I personally know people who have wrangled it up to 120fps. I know they don’t have the same underlying tech, but they’re very similar in terms of gameplay (from what we’ve seen)
“The new Game Porting Toolkit provides an emulation environment to run your existing unmodified Windows game and you can use it to quickly understand the graphics feature usage and performance potential of your game when running on a Mac,”
So this is a real-time translation layer similar to how rosetta works? If this is working already and assuming that it works well, why would developers spend time making a native port when this is free and It Just WorksTM
Ahh I’ve been so excited for this! Rock and stone to the bone!
I’m so excited for this, truly the crossover we all deserve