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Cake day: June 21st, 2023

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  • One of my favorite examples of this was playing The Legend of Zelda: Four Swords Adventure on the Gamecube back in they day. Me and a friend were really into it, but had trouble rounding up extra players. We got his little sister and an unwilling third friend to join. After about 30 minutes the unwilling friend, Marcus, gets bored with the game and starts sabotaging the rest of us. He’d run around smacking us with his sword making us drop rupees or refuse to stand where we needed him. That’s honestly when it became fun for all of us, though.

    The other three of us would plan out the room and then we’d figure out how to wrangle Marcus back into place. Someone would hold him so he couldn’t go rogue and hit us while the others got in place to pull some levers before the wrangler would toss Marcus onto a pressure plate or something. He got to continue being a little bastard while we (slowly) made progress through the game. He eventually came around and helped us when it was absolutely necessary, but it was always clear it was just so he could keep being a bastard again. I really enjoy that asymmetrical style of gameplay and wish more things capitalized on it.

    Also on the Gamecube of notable mention was Final Fantasy Crystal Chronicles. Always fun when someone would get the personal mission of “take the most damage” and become a suicidal maniac in every encounter, much to everyone else’s detriment. Ah the good old days.





  • The original post was at least half joking in tone, but in seriousness, I think there’s an argument to be made that “posts” applies to topical threads. Threads that originate with a piece of content like a link or self post and that all following discussion is at least tangentially related. I’d call them posts here on Lemmy for that.

    Tweets, however, often originate out of thin air, be it someone’s head or ass. When someone says, “Kanye West ‘tweeted’ <INSERT OPINION HERE>” you’ve already determined about how seriously you’re going to take it.



  • Everything is tweets now, on all platforms; hear me out.

    It might sound lazy, and I certainly have no loyalty to the Twitter brand, but if Musk isn’t going to defend it we have the opportunity to dilute and generalize the term (like zipper or band-aid). We can kill it dead AND reclaim it.

    It’s a good word! Short, sweet, has familiarity, and is honestly pretty descriptive for the simple bird-like chatter of the discourse. Everything else proposed sounds dumb as hell, not to mention you’re doing the marketing for them. Don’t sell their brands - suffocate them!


  • It’s the one-two punch of “why wasn’t it already in place” and “very bad, slow communication” wrapped up in “a team that really should’ve known better already”. If any one of those had been different maybe the reaction wouldn’t’ve been so strong. This just isn’t what you want to see from a new service that’s hoping to take on the entrenched Twitter (no matter how rapidly it may be declining, holdouts will be strong) and the evil Threads (which jumped itself so far ahead in userbase through … shady tactics).

    At the end of the day, this is a product. We have a right to demand better service if they want us using it (how they make a profit isn’t our concern). This is the best time to strike too, and lay down the groundwork for what kind of community that we want to foster there. Sending a strong message that we want Twitter but without the bad stuff that made us leave is very important. Did some people take it even way too far? Probably maybe, but you should know by now being online that you can’t let the worst of everyone represent you.


  • Sorry, yes, still trying to wrap my head around it. It’s one of those things where there is quite obviously no direct benefit for the user. The company is trying to sell it as improving their content, moderation, security, etc. which may have indirect, knock-on effects for the end user but whether that would even be true or if it would be perceptible to your average person is MUCH more questionable.

    It’s the same kind of thing when you see people defending exclusivity on consoles. I mean sure, it helps prop up your favorite company/developer in hopes that the market benefit may someday come back around and help them to produce more content/games that you like, but people seriously need to start looking out after their own self interests first and corporations be damned. They earn money by providing actual value, don’t ever argue against yourself.


  • Maybe somebody can do a better job of boiling this down than I can.

    Basically, right now, if you ask for something on the internet, it gets served to you. Sure there are lots of server side protections that may require an account to log in to access things or what have you, but still you can at least request something from a server and get some sort of response in return.

    What this does is force attestation through a third party. I can ask for something from a server and the server turns to the attester and goes, “Hey, should I give this guy what he’s asking for?” and the attester can say “No” for whatever reasons it might. Or worse yet, I can get the attestation but the server can then decide based in turn that it doesn’t like me having that attestation and I get nothing.

    You can make arguments that this would be good and useful, but it’s so easy to see how this could go sideways and nobody with any sense should be taking Google or any of these large corporations at their word.


  • I still visit using the website in a desktop browser because I can’t help myself, but it’s noticeably different, even on subs like r/games where there was never a shutdown at all. The weekly “What have you been playing?” topic isn’t getting nearly the number of responses as it normally does, and those responses aren’t as well moderated. They used to be very good at keeping people on topic and formatting their posts with game title/system/etc. but all of that is getting a little sideways now, too.




  • I think that’s a respectable enough goal, though. Those games are clearly awful to play or actually experience in any way directly, but something about the weird and off-putting animations and voice acting has really resonated with people. I think with a team that has the skill and interest to put together something they’re actually invested in (and polish those platforming controls for the love of god) you could get something truly special.

    Sure, it’s probably never going to achieve wide appeal, but I don’t think that’s the intent. This is the kind of stuff I want to see coming out of the indie scene, cult classics born of weird passions.