Imgui, because it makes dev/debug guis ridiculously straightforward and easy to create.
Imgui, because it makes dev/debug guis ridiculously straightforward and easy to create.
It’s honestly not that hard, the language was made to be simple. The complexity associated with the language largely has to do with the legacy applications the language supports. If you look at a greenfield project (eg CHADstack (it’s a joke project, but pretty fun to get exposure to some esoteric stuff for a couple hours)) you’ll actually pick the language features up pretty quickly.
C++, I am a library developer with some embedded experience. I can easily interface with c libs and expose my lib with a c interface. With clang, static analysis catches most bugs before runtime. Everything I write can be compiled nearly anywhere with very little dependencies required. Excellent IDE and LSP support with a ton of documentation on the language features available (admittedly, there are a lot). The standard library is gigantic, useful, and well documented. It is used everywhere, so resources and example source code in C++ are very easy to come by. Project configuration (via CMake) is extremely powerful and expressive (though not technically C++).
Some languages have some of the elements I listed, but no other language has them all.
If you’re supporting windows anyway you should use their tooling. This isn’t controversial, MSVC is a good compiler supported by good developers. I find MSVC more reliable than MinGW on windows as well. I recommend maintaining a single CMake project so that you can switch between compilers and build tools.
A natural monopoly is when an industry is difficult to break into, making competition difficult or impossible. This favors incumbents, in fact, a lot of industries are natural monopolies (pharma, aerospace, chip production).
The difficulty of breaking into an industry may be because:
I believe algorithm focused technical tests are useful. However, if the interviewing team hasn’t taken the time to understand both the problem and the answer, then they are completely pointless. So you’re exactly right here to challenge their bullshit.
It’s a VC firm that has invested money in companies that use Godot.
One of my two only used commands. The other being yay.
You must have me confused for someone else, I am not on any other reply chain except this one.
yes I am chronically unemployed and I blame the “hidden” requirements boogeyman for my troubles
No, I’m skeptical because it sounds more like disillusionment.
I’ve left jobs when I don’t get rewarded for hard work. Thankfully we live in a free market that allows me to also freely choose my employer and occupation.
Humans do not like the same thing over and over every day.
Speak for yourself, I like routine and being rewarded for working hard.
A lot of the criticisms at specific languages are really directed at people. Especially those that have “{language} brain”. These people are of the opinion that everything looks solvable by said language even if it isn’t the best tool for the job.
If you pick the best tool for the job, no one has standing to rightly criticize you. What’s the right tool? One that you know (or have the ability to learn) and has proven itself in its ability to solve problems you’re seeking to solve.
The rust310 community. Blue hairs and crabby pants all welcomed.
I’m in the same boat as the commentator. Moved from Phoenix to Chicago. I like seasons.
Simply “web design” has been a dying profession in the US too. I’d argue website building platforms (SquareSpace and the like) have more to do with this market drying up then AI does.
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I majored in math and have so far a great career in software. I don’t think knowing math separates me out from CS grads generally. However, math majors largely chose to major in Math because we like problem solving. Plenty of CS grads major in CS because they are expected to. Being a passionate problem solver gets you pretty far.