• 0 Posts
  • 14 Comments
Joined 1 year ago
cake
Cake day: June 13th, 2023

help-circle
  • I’m learning c++ via exercism because I’d like to use it for game development and other high performance use cases, and because it’s a good pip for the resume.

    In fact, I mostly did this because so many job listings mention it, haven’t even come up with a high-scale game dev problem to solve.

    I’ll probably continue because I find it interesting and no amount of practice is bad, but my question is how is everyone letting this affect their outlook on c++ in their career vs side projects, etc. Really, I’m having a hard time imagining why it was important for this to be said in this way instead of just changing internal policies and job listings.






  • Does this mean you’re against using Godot for apps?

    Personally, I feel like the extra load to reduce latency is worth it, but I honestly don’t know how different the load is or how much it could be optimized. But really snappy reactive software, even when long-running processes are going, feel much better to use. I’m getting tired of using web apps for everything.

    As far as what does the GPU do, right now if we’re talking like b2b stuff you could do a lot more local number crunching or do really rich graphs with compute shaders etc. In the future, maybe the CPU handles most of the app and the GPU handles an AI workload in the background?







  • Couldn’t agree more, this only hurts the community members.

    I only meant that even if their evidence and conclusion wasn’t paper thin this course of action still doesn’t make any sense. So for me their claims and actions are pretty much completely without merit. And there was already plenty of level headed pushback even in that thread.

    Glad you brought up the demo, that was fucking bizarre. As if a proof of concept with no supporting details is all you need to completely understand the development and concerns of a massive codebase that is one of the most compatible, and most usable out there. Two qualities that tend to complicate things dev wise.



  • Listen, these are serious claims against the Godot foundation, the core team, and W4. If they’re true, I could maybe see shutting down the forum as protest. But this can also seem like the forum owner trying to hush the community and control the conversation.

    If we consider some mismanagement without any outright wrongdoing, closing the forum stops us from talking about these issues which doesn’t make much sense. There’s also chatter about passing ownership of the forum in the middle of the thread, which makes me wonder why they’d close the forum at all.