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Joined 1 year ago
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Cake day: June 11th, 2023

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  • If you end up working in the medical/insurance field in the USA, you don’t even need basic math! The numbers the programs output are just all made up!

    I had the audacity the other day to ask in what order we apply deductibles. (YOU want a deductible applied to something covered at 10%, not 100%. The insurance wants it applied to something covered at a100%) I was told it just picks some at random and hopes for the best, so we use the word “best effort” when it comes to estimating what insurance will pay, since they’ll make that up anyway.

    So yeah, just another throwing in that it super matters where you work. At my job we plug in what is industry standard for medical accounting, and say it’s just an estimate on everything else.











  • I mean lots of things are ADHD things, that alone are completely normal! It’s usually the combination or severity of things that lead to something being considered that needs treatment.

    If you find that you are struggling to take care of responsibilities or enjoy life, I always suggest talking to doctor/counselors. Could be ADHD, could be need coping mechanism, could be something else. IDK. But life should be enjoyed and doing adult responsibilities shouldn’t feel like ripping out finger nails (so I’ve been told)










  • I mean, games without memory didn’t. Because once you turned off the game, it was all gone. This is more referring to if you have spent $200 on a game, and have like special event stuff in it, you’ll struggle to give it up.

    But again, this is all part of bigger pictures. If it has this + grinding + time lock things + micro transactions it’s a problem. Games with just a couple of the features still have a high score of like 3+ and will be good games. Some of the things it asks about are only problems paired with other mechanics, while some categories are by themselves enough to be a problem.






  • It really is, and it kills me when there are legit good games under there.

    For a few months I played a cool monster catching game where it was like 5v5 style. The amount of cool combos you could do, the emergent game play with that many, each monster having own unique abilities and moves, etc. was so cool! PVP was really good because once you were proper placed, the games were close and often times came down to either a choice in game or realizing a mistake in team building “Why did I only bring one party member that can counter X?? As soon as they got focused down I got rolled by a team built around it!”

    But the pve battles would get harder and harder, but the monsters you could catch weren’t getting stronger. So to continue in the main story you had to do events to get new ones, or… that lovely gacha shop. Eventually in the story the ability to catch new monsters was just removed. You could go back to the early parts to catch the old monsters, but there was maybe one in the main story that was any use once you were to where catching was disabled. Oh and evolving the monsters required you to do events which took… energy! Oh also chapter 1 of the story didn’t require energy to play, and had ability to catch monsters… but later on it did require energy.

    So it opened with this really cool game where you could catch monsters, the fights were fair based on what you could catch, and overall was a fun time. Then slowly but surely every team member would need to be replaced by Gacha monsters (that could only be leveled up by gathering materials from events), and all the infinite play game modes would run out of content, leaving only the game modes that require energy.

    UGH.