As long as the game is balanced and there are enough counterplays to camping, I’m fine with it.
As long as the game is balanced and there are enough counterplays to camping, I’m fine with it.
I think I’ve finally figured it out based on what my sh.itjust.works account shows:
When I’m on my sh.itjust.works profile, the comment by @Lazerbeams2@ttrpg.network isn’t censored, but mine still is. So, the censorship gets you both coming and going - no censored words can make it into a censored instance, and no censored words can make it out either.
I really do think it’s your instance, but here we go: removed
It may be your instance - your comment shows as “Looks like I can say removed just fine” to me. I may be switching to lemmy.ee it seems.
Edit: turns out my alt on sh.itjust.works can see them fine, so I’m migrating my account over there.
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I tried a few days ago, but every kbin instance I went to requires an email to sign up. Maybe I’ll try again with a throwaway email.
Are there any instances that you know of that disable the censorship? I already got my fill of cybernannies on Reddit.
Edit: My alt on sh.itjust.works can see the censored words, and it defederates with much fewer instances than lemmy.ml. Seems like migrating over there is the best choice.
Edit 2: I think I’ve finally figured it out based on what my sh.itjust.works account shows:
When I’m on my sh.itjust.works profile, the comment by @Lazerbeams2@ttrpg.network isn’t censored, but mine still is. So, the censorship gets you both coming and going - no censored words can make it into a censored instance, and no censored words can make it out either.
I’ve just edited all of my scripts to point to my sh.itjust.works profile instead of lemmy.ml. Wish there was a way to migrate comments and posts over, but no biggie.
Has anyone made a multi-Lemmy yet? Where all of your posts and comments from all of your profiles can show up in one place?
(also, what’s the formatting for double-spacing after a list?)
I have - I’ve played all 3 Grandia games. The second is really good, and it refines the battle system in some nice ways, but it’s a (slightly) smaller, more character driven story that loses a bit of the grand, somewhat naive, adventurous spirit that makes the first game so unique and satisfying.
There’s a large number of people who prefer Grandia 2, and for good reason, but I prefer the characters and story of Grandia 1. If you haven’t played either, I recommend playing both in order. Grandia 3 is a bit of a letdown in comparison, but I still really enjoyed it and think it gets a bit more hate than it deserves.
I wonder what’s the largest that defederates with the most.
Almost definitely beehaw
I also wonder what’s the largest that gets defederated the most.
Probably exploding-heads. If not, then lemmygrad.
Definitely sh.itjust.works. The largest instance that defederates with the fewest other instances (though they could still do better here - there’s no reason to defederate either exploding-heads or lemmygrad), no email required on sign up, and a super chill vibe.
For me it’s anything I have to download an app to operate.
Bloodborne
500 hours is also my sweet spot I think - I don’t think I have any games with significantly more than that. Here are the games I have ~500 hours in (that I can remember off the top of my head):
Breath of the Wild
Civ IV
Dark Souls
Monster Hunter World
Skyrim
Warframe
If entire series count though, it’s gotta be Civ, by a landslide.
Phone by itself in left front pocket, facing leg. Keys and sundry in right front, wallet in back right, receipts in back left.
Ooh, not locking multiplayer behind a paywall so I can play multiplayer games somewhere other than just on PC!
Ooh ooh, controllers that actually work!
Ooh ooh ooh, no more artificial scarcity, like making more than 12 total physical copies of games and not arbitrarily removing games from sale digitally!
“Framerules” in Super Mario Bros. speedrunning on NES is probably the most memed analogy for a (very slightly) more complicated concept I know of.
The game can only send you to a new level every 21 frames (about .3 seconds), so there are tons of levels where timesaves don’t lead to any benefit, because you have to save a full .3 seconds in order to see any benefit.
In the community, this has been explained with the same analogy so many times that “Imagine there’s a bus” has become a well-known meme.
So, imagine there’s a bus that only leaves the station every .3 seconds (21 frames). Because the bus only leaves at the times on its schedule, arriving early for the bus doesn’t get you to your destination any faster, because you still have to wait for the time the bus will leave. For this reason, any new time saves in SMB1 must reach a new “framerule” (get there early enough to catch the previous bus) for there to be any real timesave.
Guardian needs to speak for itself - I had a great fourth!
… you yeet them off a cliff in your “documentary”?
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