I feel like one of those isn’t like the others
I feel like one of those isn’t like the others
Maybe I’m not aware of similar configurations you can do, but it’s only sorta it’s own container. VSCode can actually directly connect to it automatically so you can develop in host os but run directly against the container. Additionally this means some visualization/gui interfaces can be visible on the host side (this is a gift and a curse).
So you basically have system integrated containers/vms. It’s not perfect, but it is definitely leagues better than what windows development was prior and may have some advantages over Linux only deployments (not sure if the system integrations are feasible in Linux hosts).
Looking at the custom actions, it seems like its still all bash behind the scene? Or am I missing something?
The part I’m getting lost on is how does node tell a system what dependencies to install. Or is the part you like that actions abstracts those steps?
Maybe they changed things up in later seasons? I don’t recall the first season really getting into anything like that (and I think I only made it 1-2 seasons in).
This was my issue with comedians in cars getting coffee. Felt like being talked down to by rich spoiled celebrities.
I’m curious what you like more about Github Actions over Gitlab’s CICD. I’m a bit new to the space, but the github actions approach seems like they define pre-built steps using docker containers? Seems like something that would work well until it doesn’t, but is the element you like that you can more easily define repeatable deployment steps?
This has been a concern of mine for a long time. People act like docs and code bases are enough, but it’s obvious when looking up something niche that it isn’t. These models need a lot of input data, and we’re effectively killing the source(s) of new data.
With jupyter notebooks in a devops perspective you could just build a process to export the notebooks to standard py files and then run them.
There are actually a lot of git hooks that will actually expoet/convert .ipynb to .py files automatically since notebooks don’t work great with git.
Another thing I haven’t seen mentioned is its one of the last places open late anymore. I live close to a city, but if I need to grab something late (9:30+) fast food is about the only place open.
Yeah, not sure I would listen to this guy. Setting up a venv for each project is about a bare minimum for all the teams I’ve worked on.
That being said python env can be GBs in size (especially when doing data science).
Yep, don’t be afraid to ask for help. The people at polling places are usually very nice and helpful!
It is, and it’s stupid. The only real thing they changed this time around is “supine” aiming so you can look 360° while lying down. Overall it’s lower down in the recent cod releases for me. Wouldn’t be bothering with it if it wasn’t free on gamepass.
Treyarch just isn’t as good a developer as the others. The black ops games always seem to lack polish. I’d probably not bother if it wasn’t for free on gamepass, but I’ve been debating dropping gamepass and wouldn’t buy it outright.
I’m confused by this, I didn’t think mw3 was received poorly and playing blops6 I definitely think mw3 was better.
Rayman legends is an amazing platformer and I would argue the music levels in that game far surpass anything in Mario Wonder. It’s legitimately a great series and if you haven’t you should check some of the games out.
The download feature is always in some state of broken, but it has gotten a lot better over the past couple of years. If you haven’t tried it in a year or so, you may have better luck now.
My understanding is that it’s a difficult feature to support and they can’t guarantee it works well. That’s the only explanation I’ve ever seen, cause to me it’s almost critical for working on a laptop.
I dont get why hibernate isn’t a more popular feature, I use it extensively as I hate having to set everything back up on each restart.
Its also one of my biggest issues with using Linux as it’s usually broken there.
Yeah that’s right, seems my link didn’t populate right.
It’s why I’ve found board games designed as deck builders a lot more fun. Everyone is vying for the same cards so it’s more about how you make your deck and involves strategy during play rather than lucky draws.
Star realms is a pretty fun example of this. Dominion is another, although doesn’t really feel quite the same as a deck builder.