Splatoon 3 had the Splatoween Fest over the weekend. Same as last year’s event, just a typical Splatfest but with some spooky aesthetics added.
Splatoon 3 had the Splatoween Fest over the weekend. Same as last year’s event, just a typical Splatfest but with some spooky aesthetics added.
Some games I’m excited enough for to want to spend full price on release. Some games I’ll wait for a sale on. Just depends on the game.
Super Monkey Ball 1 and 2 got a remaster a few years back.
Unlike the Gamecube and Xbox, which used DVD-like discs but just weren’t licensed as DVD players (though Xbox later sold a “DVD Playback Kit” meant to cover licensing fees), Dreamcast’s GD-ROMs were closely based on standard Compact Disc technology, just with dual-layer discs.
Upgrading the hardware would’ve increased costs considerably, GD-ROMs were meant to be a lot cheaper than the still very new DVD technology. Tech that did get cheaper by the time the PS2 hit the market nearly two years later, but Sega wanted to be early.
Is “don’t suffer major depression” supposed to be useful advice?
The problem is that Apple has become increasingly hostile towards developers, I’ve heard plenty of horror stories from devs in recent years. Refusing to support Vulkan is an especially boneheaded decision, expecting anyone to support Metal is just creating unnecessary friction.
I don’t support pirating anything that is readily accessible. I’ve never touched Yuzu or Ryujinx.
But I also think it’s important that these projects are developed sooner rather than later, before the things we want preserved disappear. Later is too late. Some Switch titles already have been delisted, but we’ve saved them thanks to these efforts.
Good showcase, but feels a bit strange not to use an actual handheld game for the LCD comparisons.
I’ve been trying to inject any life at all into !fgc@lemmy.world and !mahjong@lemmy.nerdcore.social
I used reddit for two things: news, and niche subcommunities around small hobbies and fandoms.
We’ve got the former here, but I don’t know if we’d ever have enough of a critical mass to sustain the latter. And that sucks for me, because I no longer have a good space for that stuff, but I still don’t ever want to go back to reddit now.
Strongly recommend playing Earthbound before Mother 3. Mother 1 is entirely skippable, I’ve tried to play it multiple times and never could get through it.
Percentage-based damage doesn’t make you struggle more with more health, it just means a few attacks take the same number of hits to kill. You’re never any worse for it, and you’re still better against every other attack in the game.
Also, I said evasion anyway, not health.
You lost me at the first panel.
I’m not seeing a link. Missingno.'s sprite is just the graphics decompression routine attempting to parse data from elsewhere in the ROM due to a wrong pointer, this obviously can’t be concept art for that sprite. The idea that they might’ve considered making it canon in later generations is far too unlikely as well, we know they hated that this glitch got found and never ever ever would’ve wanted to acknowledge it.
The article’s conjecture is just “it’s blocky and it has writing on it, and if you squint really hard, you could pretend writing is like glitchy pixels.” Too much of a stretch.
I have heard a lot of good things. I’ll probably start on it whenever I finally finish Persona 4 Golden.
I recognize the importance of Proton to bridge the gap and bring users over who would never switch if they can’t play all their Windows games.
But I won’t ever agree that Proton should just replace proper native support.
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