You’re probably on point with the branding (and that’s probably why Nintendo reportedly delayed their official announcement when Sony announced the PS5 Pro).
You’re probably on point with the branding (and that’s probably why Nintendo reportedly delayed their official announcement when Sony announced the PS5 Pro).
Time to rebrand as CloudShrike to prevent future fuckups.
Very cool, I’ll check that out. Thanks!
Kolibri for the Sega 32x addon for the Genesis/Megadrive. Most of the reviewers that weren’t down with the game either complained about the difficulty or lack of story/making sense, but it was a beautiful game for the time that took the space shooter concept and made it into a game that was somehow chill while also being difficult enough to sometimes momentarily make you want to rage quit. If you enjoy games like the Raiden series, you’ll enjoy this.
Shout to Knuckles Chaotix (the most unique take on Sonic gameplay of the classic 2D era) and also Shadow Squadron (very Star Fox-esque), which are also slept on because 32x.
Exclusive to the Genesis/Megadrive, it’s a crying shame that the Vectorman games never received a third iteration and have seemingly disappeared into the grey goo of IP purgatory. Vectorman and Vectorman 2 were amazing for the time: they were arguably the best 2D platformers of the era, graphically beautiful, oozing with charm, and with an amazing soundtrack to go along with it all. It’s crazy that the developers were able to squeeze the performance they did out of the hardware and playing emulated versions of it now still doesn’t compare to how it feels and looks playing it on the original hardware with a CRT and a nice sound system (but you should still check it out absent that setup).
On PC, also from the 90s, Descent was truly groundbreaking and unique. It’s an FPS that said “what if you were playing as a space ship and had six degrees of freedom to move about?” It was also the first truly 3D FPS game.
If ye hold yer privacy dearer than a chest full of doubloons, then steer o’er to yer own private island, uncharted on any map o’ the seas, to enjoy yer piles o’ loot without fear o’ some scallywag chartin’ yer course!
!If any humans survive at this point, we’ll probably be starting over from the bronze age. !<
Eh, if there are human survivors then data (digital and analog) and technology will survive, as well as localized means of generating power. Between that and knowledge of post-bronze age technology existing in the minds of survivors (it doesn’t have to be an understanding of how technology works, merely the idea that it exists is a huge head start since initially imagining a thing is the first huge hurdle towards creating it), I would bet on survivors not needing to reinvent so many wheels if we are also assuming the basic conditions necessary for a small number of humans to survive and reproduce indefinitely exist in this post-apocalyptic scenario. Bonus points if any of the survivors happen to be experts in a modern domain or two, but even the knowledge of basic maths that many people retain from adolescent education is a huge advantage over our distant ancestors. Just knowing that something is possible is enough to drive humans to figure out how to do it, and there would be scraps of all sorts of materials and things around to remind/inspire survivors.
That all isn’t to say that I think day to day life would be at all functionally similar to life as it is now. Technology aside, just the sheer loss of population and infrastructure would mean modern convenience would be gone and life would initially be a brutal hands-on echo of the 19th century in many regards.
FTFY (though, I’m mostly being sarcastic here - like most things, moderation there is a mixed bag from community to community).