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Joined 1 year ago
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Cake day: July 1st, 2023

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  • instead of just playing the game as intended.

    I feel like you just unwittingly hit on the problem many series veterans have been having.

    People are approaching bosses in Elden Ring like they’re Dark Souls bosses, and in my thousands of hours across the series, the only bosses I summon help for is Sister Friede and the Demon Twins. Everyone else I was eventually able to defeat on my own, because that’s how they were balanced.

    But in Elden Ring, you have the open world to grind in and Spirit Ashes and crazy weapon arts that are far beyond any that were in Dark Souls 3, and the bosses are balanced around these things. It’s harder to make a good guess at how powerful a player is at any given time in Elden Ring, so in order to counter the player’s bullshit, the bosses need bullshit of their own.

    This, naturally, throws a wrench into the plans of veterans who are used to bosses that are tough but fair and approaching them in that manner. They then promptly get their shit pushed in because they aren’t using the things the encounters are balanced around having simply because they didn’t used to need them.

    It makes the bosses binary. Either you get your ass kicked, or you summon help, use a Mimic Tear, and run a train on them. They’re either frustrating or boring, and fights that are frustrating or boring just aren’t fun. I’m not having fun getting comboed to death or just pelting the boss with spells while my goons beat them up.

    The magic is gone. Bosses used to be the highlight of Souls games, and now I just want them to be over.









  • Depends on the quality of said dub.

    I’ve been watching Frieren: Beyond Journey’s End recently, and that show has an excellent English dub, to the point where I’m going back and rewatching episodes I’ve already seen just to see it with the dub, because it’s really, really good.

    But these are the exception, and not the rule. On the rare occasions I do watch anime, I typically watch it subbed, because most dubs are just…bad.





  • I admit, I really preferred how Owlcat’s Pathfinder games handled this, where skill checks are automatically taken by the party member with the highest relevant skill. Say, if a Persuasion check appears in dialog, the roll is made by the character with the highest Persuasion skill, without having to swap to that character. If a Strength or Agility check appears, the character with the highest stat makes the roll automatically.

    There should at least be an option for this in BG3.