Yep – a warehouse ceiling for a cold-storage facility, photographed in the dark, with light spilling from another room, so the camera was also “fuzzy” due to the low light conditions :)
Centrist, progressive, radical optimist. Geophysicist, R&D, Planetary Scientist and general nerd in Winnipeg, Canada.
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Yep – a warehouse ceiling for a cold-storage facility, photographed in the dark, with light spilling from another room, so the camera was also “fuzzy” due to the low light conditions :)
Deep in the archive!
It’s really rare for a project to completely rewrite to a new toolkit. VLC in circa 2007 did it (moved to Qt - even stole their volume control widget directly from Amarok at the time). GCompris ended up as a KDE project despite originating in Gnome (along with toolkit change, but it weirdly kept the name). LXDE->LXQT also. But I don’t actually have that many examples.
This is in Asia somewhere? Trying to find recognizable logos on buildings and don’t see any.
2.x, if I read the clues correctly and me memory isn’t faulty. :)
Just playing with textures and lines. Poorly grouted tiles in a warehouse. Wish I had a batter camera haha.
Yeah, that’s a good option perhaps. I grabbed em recent because of a steam sale, but never played them before. Appreciate the rec :)
I’ve never heard of this, so it is perfect as a recommendation! Because now I have something to look into :)
I’ve played all the old school Square and Enix stuff. FF6 is my goat.
Sure. Tales games tend to be high fantasy settings where each game is its own setting (much like Final Fantasy in that sense). They tend to have a lot of “war against heaven corrupted” kind of vibes. But largely there’s a lot of places to explore, NPCs to talk to, and a bunch of great little skits that trigger between your team. They tend to be lighter on graphics in exchange for length and depth of story. But it’s also somewhat linear, and carefully crafted and you can sort of lose yourself in finding the next story beat.
But they also typically have active combat systems where it’s about button mashing and combos. This is the part I don’t like :)
No! I’ve heard it is quite the investment if you want to start at the beginning. Is there a later jumping in point that works well, in your opinion?
But you mean you wrote it in python with tkinter as a toolkit, rather than writing it in Tcl (which is its own language, like python).
Serious question: I’ve never met a programmer who has ever actually written anything in Tcl in the real world. If you’ve working in Tcl, tell me about it! What did you use it for and when? Was it awesome/terrible/etc.?
Oh lord, I’m on eps 12 and I have no idea why I’m still watching but…
Create a TV Tropes page for it and it’ll live forever as Canadian Warehouse Sci-Fi.
Could sort of just go through this list and see what fits haha. https://en.wikipedia.org/wiki/List_of_science_fiction_TV_and_radio_shows_produced_in_Canada#Live_action_science_fiction_television_drama_series
Cleopatra 2525 is just something
I’ve watched about half of that list. Well, when I run out of Grand Star episodes, I guess I have more warehouses to explore then haha.
To contrast this, see Vancouver sci fi, like the X Files, SG1, Smallville, The 100, Dark Angel, BSG, etc…
Or Halifax with… Lexx ;)
This is barely a joke. There are real sets like this.https://www.electronicbeats.net/sleepover-drone-is-the-ambient-rave-that-wants-to-put-you-to-sleep/
This is one of my favourites: https://phase47.bandcamp.com/album/tf
I really loved things like Eros station docks in The Expanse. So yeah it fits this vibe haha. :)
Can’t wait for zero-g retirement homes :)