“May your woes be many, and your days few” - Gabe

You are now breathing manually.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • With open-world games, I usually end up overwhelmed or lost on where to go next pretty quickly, and inevitably move on to something else after messing around a little.

    However, Metroidvanias, a very similar genre, don’t overwhelm or confuse me nearly as much, even with some of the larger ones like Hollow Knight. I think something like that is the ideal progression for an open world game - a world that starts out limited and somewhat linear, and eventually grows in scale and nonlinearity as you collect movement options and paths to new areas.