I only just discovered that efficiency modules work in biochambers to reduce nutrient cost! Such a game changer for Gleba.
I didn’t even think to try that! Wait, I guess that means blue and red modules use more nutrients?!
Yeah, that’s how I discovered it, tried to put in production modules in my spoil->nutrient makers and they end up burning more than they produce!
You can use normal assemblers for the spoiled to nutrient makers, which will help with nutrient creation. I also found the bioflux --> nutrient recipe to be more useful. So, so many more nutrients.
oh wow you can… i guess it’s a bug they left it out of the tool-tip! I was mostly using it as a backup to keep nutrients alive to restart the system if issues came up. But being able to use an assembler means that can all just be done with a circuit.
I haven’t gotten to doing much on gleba yet. I’ve been focusing more on volcanus since I liked the idea of working with the liquid metal.
All I’m going to say is Stack Inserters (not the green bulk inserters, the new white Stack Inserters) are kickass.