I wish all games would just let you save whenever you want to! Why is using checkpoints and auto saves so common?
At least add a quit and save option if you want to avoid save scumming.
These days I just want to be able to squeeze in some gaming whenever I can even if it’s just quick sessions. That’s annoyingly hard in games that won’t let you save.
I wonder what the reason for this is?
Implementation probably. Checkpoints are easy because you don’t have to save the entire game state, just the progression.
Yeah, good point and that’s a valid reason I suppose.
It’s still very nice when you have more flexibility.
Wish PC games could implement something like the xbox quick resume or something.
That’s already a thing on the steam deck and it works with almost any game.
Microsoft could implement it for Windows too, but people will want still use their computer when pausing a game so it’s a lot harder to do.
Wonder is Valve could implement that on windows as well?