Yet it took Valve and Apple bending over backward to make playing games on Linux and macOS practical. And yet we still get very little testing until day 1 launch.
What’s even more appalling is delayed PC releases in general, even for non-exclusives. It should be the other way around since it’s more work to optimize for console.
So they’re learning, I guess, but in a really odd way.
Developers finally waking up to realize that games on more devices == more possible sales.
Yet it took Valve and Apple bending over backward to make playing games on Linux and macOS practical. And yet we still get very little testing until day 1 launch.
What’s even more appalling is delayed PC releases in general, even for non-exclusives. It should be the other way around since it’s more work to optimize for console.
So they’re learning, I guess, but in a really odd way.