In games like Destiny or CS:GO for example, you should not even be allowed to start the activity without a working microphone. I dont care if you are antisocial, if that’s the case, those activaties aren’t for you and you shouldn’t bring down your entire team because of that.
As an clarification, I’m more worried about Raids than PVP
why not only join ones after you chat with someone to verify they are on a mic. I really don’t know how these work. Can you leave if you find the person is not mic’d?
In some games there’s no real cost to leaving other than lost time (which can still be a decent amount for games like Destiny 2 depending on what tool you used to get players for the raid). If you’re doing something like ranked in Halo Infinite, leaving drops you the maximum possible rank loss and can sometimes take three or four wins to earn that back.
For many games, the amount of un-mic’d people trying to do these highly co-ordinated activities is large enough that it could be a mind boggling amount of aborted matches before you find a full team with mics.
That being said, I don’t support OP’s opinion (it’s a great example of unpopular opinion though). Most any game I’ve played has had some way of creating a friends list of reliable mic’d players that you can continually team back up with. Halo infinite uses the Xbox friend list, Destiny 2 has their own friend list (but can also show you which friend from Steam or Xbox or PSN are on), Final Fantasy XIV has guilds, and so on. Most every time I’ve had a good match with someone in a game, I add them, and 9 times out of 10 they add back, and it becomes a great time. If people nowadays aren’t taking advantage of those lists in games, they need to accept the downside of the random people likely not having a mic or a lower skill level.
I do, I’ll kick anyone in a lfg that doesn’t have a mic
To no one’s loss I would guess.