I just replace all my tests with noop codes. Quick, easy, passes.
I just replace all my tests with noop codes. Quick, easy, passes.
And this is why I hate all web development and the fact that most jobs are web bs these days. Everything has so much crud baked in and including twelve modules with a million functions just to do anything is the norm.
Giving my back my beautiful optimized assembly dangit.
Same, the first 13" colour e-ink that doesn’t cost more than a single limb I’m so getting if I can swing it. I read digit comic books so much and having it as e-ink is my dream.
Hopefully the mod community writes an AI removal mod quick. Seems like something they’d do. And I was just about to stand up a server for my friends dangit
Technically the Python bool is fine, but it’s part of what makes numpy special. Under the hood numpy uses c type data structures, (can look into cython if you want to learn more).
It’s part of where the speed comes from for numpy, these more optimized c structures, this means if you want to compare things (say an array of booleans to find if any are false) you either need to slow back down and mix back in Python’s frameworks, or as numpy did, keep everything cython, make your own data type, and keep on trucking knowing everything is compatible.
There’s probably more reasons, but that’s the main one I see. If they depend on any specific logic (say treating it as an actual boolean and not letting you adding two True values together and getting an int like you do in base Python) then having their own also ensures that logic.
No, Stupid, Questions!
They’re definitely getting bigger, but not with anything meaningful. I’m playing through Cyberpunk 2077 and it definitely feels like a lot of the side missions are unnecessary filler to pad out an excuse for the major names they got involved. I’m guessing other AAA are the same, “we need to do more than last time” whether it’s impactful to the story and experience or not.
But apparently it can’t cover the cost of monopoly go!? That, that amuses me. I need to look into that one more.
My gaming groups (both tabletop and video) are leaning into experimental phase of trying new stuff. Count me in if I ever come across your release in the wild.
On the music and visual side. If at all possible I highly recommend finding or hiring someone to at least review what you have and advise, if not doing all the work. There’s so much to both that it takes ages to get right but they can have such a huge impact as you seem to know.
I’ve looked into this before for arguments with my mother trying to get her to stop saying there’s a gay agenda. Her argument was because I enjoy the videogames and sci-fi I wasn’t smart enough to understand the truth. The science has actually been done (though I’m sure more still needs to be done).
Research by a scientist named Schwartz in 2016 showed that those predisposed to anti-social behaviour are also naturally pre-disposed to watch more TV. When accounting for genetic traits, previous research into negative affects of TV didn’t hold up amongst children and young adults (mentally, physically yes, but we already knew sedentary lifestyle has negative impacts).
A (I Believe Johns Hopkins but I’m going from memory) 20 year data evaluation released in 2021 showed that excessive TV can contribute to cognitive decline over time (they measured a 0.5% reduction amongst the adults they tested). The main scientist I remember saying they didn’t account for type of media and did think educational content like documentaries would have a smaller impact though he couldn’t guess by how much. His worry wasn’t about the average adult making decisions but rather preserving as much mental capacity long term so as to help reduce impacts of dementia.
A 2023 UK study backed up the 2021 and 2016 study. Excess causes increased health risks and a long term small measurable cognitive decline.
Everything I’ve seen points to, for the most part, the amount being the problem as with everything. Moderation is key and living a diverse life that stimulates you mentally overall is important. Manga or Marvel movies when you want to relax is not going to rot your brain. Only consuming them will, same as with any type of media or genre.
Even .NET isn’t terrible on Linux. I mostly write in C# using .net stuff myself and I’ve yet to have any compatibility or performance issues running on Ubuntu. I can’t speak to graphical side though as I’m mostly backend or command line tools.
Seriously, blaming entertainment (actual entertainment, not “news” that weasels in court calling itself entertainment) has been a thing since the stone ages. It wasn’t true about rock and roll, it wasn’t true about dime novels, it’s not true now about superhero stuff.
The stupid thing is it totally could have made things better. Facilitated knowledge share, floated work between studios if one needed help, heck, just combining HR and publishing tools could have freed up some costs that could feed back into development. Something.
But yeah, saw it coming
I’m really open to anything. I tend to lean towards RPGs or story games (Life is Strange, Dear Esther, and Stanley Parable for instance) but I play most anything.
In some games there’s no real cost to leaving other than lost time (which can still be a decent amount for games like Destiny 2 depending on what tool you used to get players for the raid). If you’re doing something like ranked in Halo Infinite, leaving drops you the maximum possible rank loss and can sometimes take three or four wins to earn that back.
For many games, the amount of un-mic’d people trying to do these highly co-ordinated activities is large enough that it could be a mind boggling amount of aborted matches before you find a full team with mics.
That being said, I don’t support OP’s opinion (it’s a great example of unpopular opinion though). Most any game I’ve played has had some way of creating a friends list of reliable mic’d players that you can continually team back up with. Halo infinite uses the Xbox friend list, Destiny 2 has their own friend list (but can also show you which friend from Steam or Xbox or PSN are on), Final Fantasy XIV has guilds, and so on. Most every time I’ve had a good match with someone in a game, I add them, and 9 times out of 10 they add back, and it becomes a great time. If people nowadays aren’t taking advantage of those lists in games, they need to accept the downside of the random people likely not having a mic or a lower skill level.
Do you have any examples of smaller studio made games with flashy imagery and effects to match the good story? Really I’m just looking for game recs and want to get away from the usual “big” names for a bit.
I miss playing medic in TF2 back when the game was big for similar reason. Was always fun to watch the flow of battle and pop your Uber on the right player to help a push you saw coming. Didn’t need a mic or chat, just vibes. Even when I was in chat with people it usually was taking about Ulduar or a new metal band, not the game.
I’ve played FFXIV some though never got to the real high end content like Omega. In general that games has one of the better PUG scenes and I could see it being doable for high end and have heard from some doing it on occasion when their guild raid groups don’t have room.
The game has a player mentor system that actively encourages teaching others and collaborating and, at least in my experience, it works. You’ll occasionally still come across toxic of course but even they often get shouted down by the other mentors. This leaks out into most other parts of the game in a positive way and can sometimes make grinding harder raids fine because they just accept it as a teaching moment.
(Keep in mind I’m speaking about my one server only, not the 30 others, you’re mileage may vary. And I’m not talking about the weird erotic roleplay world that has also sprung up in that game.)
Alright, y’all convinced me. I’ll give it a shot when I finish Cyberpunk 2077.
Actually the one you play with a skull. Most call it Griffball though.