Insomniac Games has revealed some accessibility features coming to Marvel’s Spider-Man 2 including the ability to slow down gameplay.

    • jjjalljs@ttrpg.network
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      1 year ago

      You could give bullet time to one player while the other moves and controls slowly. Or you could give one player bigger iframes to sort of approximate it.

      Like, for one player they’re invulnerable for a full two seconds after pushing dodge, but the other player is only invulnerable for a quarter second.

      Lots of ways to try

      But as someone else in this thread said, this was kind of me going off topic. Slightly related but not exactly what the article was about.